mirror of
https://github.com/evgen-app/steampunk-quest.git
synced 2025-02-07 09:50:32 +03:00
52 lines
1.1 KiB
C#
52 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//todo: make scenes and access to dialog player via it
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[RequireComponent(typeof(AudioPlayer))]
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[RequireComponent(typeof(AudioVisualizer))]
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public class DialogPlayer : MonoBehaviour
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{
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[SerializeField]
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AudioPlayer _audioPlayer;
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[SerializeField]
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AudioVisualizer _audioVisualizer;
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private AudioClip _audio;
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void Start()
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{
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_audio = Resources.Load<AudioClip>("audio/пилот/есть");
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Replica another_rep = new Replica(
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_audio,
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new AudioVisualizer.AudioVisualizerData(
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"asdfsadf",
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role: Roles.PILOT
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),
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_audioPlayer,
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() => {
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Debug.Log("fuck");
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},
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_audioVisualizer
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);
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Replica rep = new Replica(
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_audio,
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new AudioVisualizer.AudioVisualizerData(
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"Есть",
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role: Roles.PILOT
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),
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_audioPlayer,
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() => {
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another_rep.Play();
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},
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_audioVisualizer
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);
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rep.Play();
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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