steampunk-quest/Assets/scripts/mainMenu/AboutQuestClickHandle.cs
2022-01-18 22:59:15 +03:00

17 lines
500 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AboutQuestClickHandle : MonoBehaviour
{
[SerializeField]
private Canvas _overlayLayout;
public void handleClick() {
Camera mainCamera = GameObject.FindGameObjectWithTag("MainCamera").GetComponent<Camera>();
Canvas a = Instantiate(_overlayLayout, Vector3.zero, Quaternion.identity).GetComponent<Canvas>();
a.renderMode = RenderMode.ScreenSpaceCamera;
a.worldCamera = mainCamera;
}
}