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@ -63,9 +63,35 @@ DDS
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^^^
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DDS is a popular container texture format used in video games and natively supported
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by DirectX. Uncompressed RGB and RGBA can be read, and (since 8.3.0) written. DXT1,
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DXT3 (since 3.4.0) and DXT5 pixel formats can be read, only in ``RGBA`` mode. Since
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10.1.0, 8-bit color indexed files can be read as ``P`` mode images.
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by DirectX.
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DXT1 and DXT5 pixel formats can be read, only in ``RGBA`` mode.
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.. versionadded:: 3.4.0
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DXT3 images can be read in ``RGB`` mode and DX10 images can be read in
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``RGB`` and ``RGBA`` mode.
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.. versionadded:: 6.0.0
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Uncompressed ``RGBA`` images can be read.
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.. versionadded:: 8.3.0
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BC5S images can be opened in ``RGB`` mode, and uncompressed ``RGB`` images
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can be read. Uncompressed data can also be saved to image files.
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.. versionadded:: 9.3.0
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ATI1 images can be opened in ``L`` mode and ATI2 images can be opened in
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``RGB`` mode.
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.. versionadded:: 9.4.0
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Uncompressed ``L`` ("luminance") and ``LA`` images can be opened and saved.
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.. versionadded:: 10.1.0
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BC5U can be read in ``RGB`` mode, and 8-bit color indexed images can be read
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in ``P`` mode.
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DIB
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^^^
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