Pillow/src/libImaging/Imaging.h

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/*
* The Python Imaging Library
* $Id$
*
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* declarations for the imaging core library
*
* Copyright (c) 1997-2005 by Secret Labs AB
* Copyright (c) 1995-2005 by Fredrik Lundh
*
* See the README file for information on usage and redistribution.
*/
#include "ImPlatform.h"
#if defined(__cplusplus)
extern "C" {
#endif
#ifndef M_PI
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#define M_PI 3.1415926535897932384626433832795
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#endif
/* -------------------------------------------------------------------- */
/*
* Image data organization:
*
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* mode bytes byte order
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* -------------------------------
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* 1 1 1
* L 1 L
* P 1 P
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* I 4 I (32-bit integer, native byte order)
* F 4 F (32-bit IEEE float, native byte order)
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* RGB 4 R, G, B, -
* RGBA 4 R, G, B, A
* CMYK 4 C, M, Y, K
* YCbCr 4 Y, Cb, Cr, -
* Lab 4 L, a, b, -
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*
* experimental modes (incomplete):
* LA 4 L, -, -, A
* PA 4 P, -, -, A
* I;16 2 I (16-bit integer, native byte order)
*
* "P" is an 8-bit palette mode, which should be mapped through the
* palette member to get an output image. Check palette->mode to
* find the corresponding "real" mode.
*
* For information on how to access Imaging objects from your own C
* extensions, see http://www.effbot.org/zone/pil-extending.htm
*/
/* Handles */
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typedef struct ImagingMemoryInstance *Imaging;
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typedef struct ImagingAccessInstance *ImagingAccess;
typedef struct ImagingHistogramInstance *ImagingHistogram;
typedef struct ImagingOutlineInstance *ImagingOutline;
typedef struct ImagingPaletteInstance *ImagingPalette;
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/* handle magics (used with PyCObject). */
#define IMAGING_MAGIC "PIL Imaging"
/* pixel types */
#define IMAGING_TYPE_UINT8 0
#define IMAGING_TYPE_INT32 1
#define IMAGING_TYPE_FLOAT32 2
#define IMAGING_TYPE_SPECIAL 3 /* check mode for details */
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#define IMAGING_MODE_LENGTH \
6 + 1 /* Band names ("1", "L", "P", "RGB", "RGBA", "CMYK", "YCbCr", "BGR;xy") */
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typedef struct {
char *ptr;
int size;
} ImagingMemoryBlock;
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struct ImagingMemoryInstance {
/* Format */
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char mode[IMAGING_MODE_LENGTH]; /* Band names ("1", "L", "P", "RGB", "RGBA", "CMYK",
"YCbCr", "BGR;xy") */
int type; /* Data type (IMAGING_TYPE_*) */
int depth; /* Depth (ignored in this version) */
int bands; /* Number of bands (1, 2, 3, or 4) */
int xsize; /* Image dimension. */
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int ysize;
/* Colour palette (for "P" images only) */
ImagingPalette palette;
/* Data pointers */
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UINT8 **image8; /* Set for 8-bit images (pixelsize=1). */
INT32 **image32; /* Set for 32-bit images (pixelsize=4). */
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/* Internals */
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char **image; /* Actual raster data. */
char *block; /* Set if data is allocated in a single block. */
ImagingMemoryBlock *blocks; /* Memory blocks for pixel storage */
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int pixelsize; /* Size of a pixel, in bytes (1, 2 or 4) */
int linesize; /* Size of a line, in bytes (xsize * pixelsize) */
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/* Virtual methods */
void (*destroy)(Imaging im);
};
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#define IMAGING_PIXEL_1(im, x, y) ((im)->image8[(y)][(x)])
#define IMAGING_PIXEL_L(im, x, y) ((im)->image8[(y)][(x)])
#define IMAGING_PIXEL_LA(im, x, y) ((im)->image[(y)][(x)*4])
#define IMAGING_PIXEL_P(im, x, y) ((im)->image8[(y)][(x)])
#define IMAGING_PIXEL_PA(im, x, y) ((im)->image[(y)][(x)*4])
#define IMAGING_PIXEL_I(im, x, y) ((im)->image32[(y)][(x)])
#define IMAGING_PIXEL_F(im, x, y) (((FLOAT32 *)(im)->image32[y])[x])
#define IMAGING_PIXEL_RGB(im, x, y) ((im)->image[(y)][(x)*4])
#define IMAGING_PIXEL_RGBA(im, x, y) ((im)->image[(y)][(x)*4])
#define IMAGING_PIXEL_CMYK(im, x, y) ((im)->image[(y)][(x)*4])
#define IMAGING_PIXEL_YCbCr(im, x, y) ((im)->image[(y)][(x)*4])
#define IMAGING_PIXEL_UINT8(im, x, y) ((im)->image8[(y)][(x)])
#define IMAGING_PIXEL_INT32(im, x, y) ((im)->image32[(y)][(x)])
#define IMAGING_PIXEL_FLOAT32(im, x, y) (((FLOAT32 *)(im)->image32[y])[x])
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struct ImagingAccessInstance {
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const char *mode;
void *(*line)(Imaging im, int x, int y);
void (*get_pixel)(Imaging im, int x, int y, void *pixel);
void (*put_pixel)(Imaging im, int x, int y, const void *pixel);
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};
struct ImagingHistogramInstance {
/* Format */
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char mode[IMAGING_MODE_LENGTH]; /* Band names (of corresponding source image) */
int bands; /* Number of bands (1, 3, or 4) */
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/* Data */
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long *histogram; /* Histogram (bands*256 longs) */
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};
struct ImagingPaletteInstance {
/* Format */
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char mode[IMAGING_MODE_LENGTH]; /* Band names */
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/* Data */
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UINT8 palette[1024]; /* Palette data (same format as image data) */
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INT16 *cache; /* Palette cache (used for predefined palettes) */
int keep_cache; /* This palette will be reused; keep cache */
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};
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typedef struct ImagingMemoryArena {
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int alignment; /* Alignment in memory of each line of an image */
int block_size; /* Preferred block size, bytes */
int blocks_max; /* Maximum number of cached blocks */
int blocks_cached; /* Current number of blocks not associated with images */
ImagingMemoryBlock *blocks_pool;
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int stats_new_count; /* Number of new allocated images */
int stats_allocated_blocks; /* Number of allocated blocks */
int stats_reused_blocks; /* Number of blocks which were retrieved from a pool */
int stats_reallocated_blocks; /* Number of blocks which were actually reallocated
after retrieving */
int stats_freed_blocks; /* Number of freed blocks */
} * ImagingMemoryArena;
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/* Objects */
/* ------- */
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extern struct ImagingMemoryArena ImagingDefaultArena;
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extern int
ImagingMemorySetBlocksMax(ImagingMemoryArena arena, int blocks_max);
extern void
ImagingMemoryClearCache(ImagingMemoryArena arena, int new_size);
extern Imaging
ImagingNew(const char *mode, int xsize, int ysize);
extern Imaging
ImagingNewDirty(const char *mode, int xsize, int ysize);
extern Imaging
ImagingNew2Dirty(const char *mode, Imaging imOut, Imaging imIn);
extern void
ImagingDelete(Imaging im);
extern Imaging
ImagingNewBlock(const char *mode, int xsize, int ysize);
extern Imaging
ImagingNewPrologue(const char *mode, int xsize, int ysize);
extern Imaging
ImagingNewPrologueSubtype(const char *mode, int xsize, int ysize, int structure_size);
extern void
ImagingCopyPalette(Imaging destination, Imaging source);
extern void
ImagingHistogramDelete(ImagingHistogram histogram);
extern void
ImagingAccessInit(void);
extern ImagingAccess
ImagingAccessNew(Imaging im);
extern void
_ImagingAccessDelete(Imaging im, ImagingAccess access);
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#define ImagingAccessDelete(im, access) /* nop, for now */
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extern ImagingPalette
ImagingPaletteNew(const char *mode);
extern ImagingPalette
ImagingPaletteNewBrowser(void);
extern ImagingPalette
ImagingPaletteDuplicate(ImagingPalette palette);
extern void
ImagingPaletteDelete(ImagingPalette palette);
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extern int
ImagingPaletteCachePrepare(ImagingPalette palette);
extern void
ImagingPaletteCacheUpdate(ImagingPalette palette, int r, int g, int b);
extern void
ImagingPaletteCacheDelete(ImagingPalette palette);
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#define ImagingPaletteCache(p, r, g, b) \
p->cache[(r >> 2) + (g >> 2) * 64 + (b >> 2) * 64 * 64]
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extern Imaging
ImagingQuantize(Imaging im, int colours, int mode, int kmeans);
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/* Threading */
/* --------- */
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typedef void *ImagingSectionCookie;
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extern void
ImagingSectionEnter(ImagingSectionCookie *cookie);
extern void
ImagingSectionLeave(ImagingSectionCookie *cookie);
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/* Exceptions */
/* ---------- */
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extern void *
ImagingError_OSError(void);
extern void *
ImagingError_MemoryError(void);
extern void *
ImagingError_ModeError(void); /* maps to ValueError by default */
extern void *
ImagingError_Mismatch(void); /* maps to ValueError by default */
extern void *
ImagingError_ValueError(const char *message);
extern void
ImagingError_Clear(void);
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/* Transform callbacks */
/* ------------------- */
/* standard transforms */
#define IMAGING_TRANSFORM_AFFINE 0
#define IMAGING_TRANSFORM_PERSPECTIVE 2
#define IMAGING_TRANSFORM_QUAD 3
/* standard filters */
#define IMAGING_TRANSFORM_NEAREST 0
#define IMAGING_TRANSFORM_BOX 4
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#define IMAGING_TRANSFORM_BILINEAR 2
#define IMAGING_TRANSFORM_HAMMING 5
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#define IMAGING_TRANSFORM_BICUBIC 3
#define IMAGING_TRANSFORM_LANCZOS 1
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typedef int (*ImagingTransformMap)(double *X, double *Y, int x, int y, void *data);
typedef int (*ImagingTransformFilter)(void *out, Imaging im, double x, double y);
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/* Image Manipulation Methods */
/* -------------------------- */
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extern Imaging
ImagingAlphaComposite(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingBlend(Imaging imIn1, Imaging imIn2, float alpha);
extern Imaging
ImagingCopy(Imaging im);
extern Imaging
ImagingConvert(Imaging im, const char *mode, ImagingPalette palette, int dither);
extern Imaging
ImagingConvertInPlace(Imaging im, const char *mode);
extern Imaging
ImagingConvertMatrix(Imaging im, const char *mode, float m[]);
extern Imaging
ImagingConvertTransparent(Imaging im, const char *mode, int r, int g, int b);
extern Imaging
ImagingCrop(Imaging im, int x0, int y0, int x1, int y1);
extern Imaging
ImagingExpand(Imaging im, int x, int y, int mode);
extern Imaging
ImagingFill(Imaging im, const void *ink);
extern int
ImagingFill2(
Imaging into, const void *ink, Imaging mask, int x0, int y0, int x1, int y1);
extern Imaging
ImagingFillBand(Imaging im, int band, int color);
extern Imaging
ImagingFillLinearGradient(const char *mode);
extern Imaging
ImagingFillRadialGradient(const char *mode);
extern Imaging
ImagingFilter(Imaging im, int xsize, int ysize, const FLOAT32 *kernel, FLOAT32 offset);
extern Imaging
ImagingFlipLeftRight(Imaging imOut, Imaging imIn);
extern Imaging
ImagingFlipTopBottom(Imaging imOut, Imaging imIn);
extern Imaging
ImagingGaussianBlur(Imaging imOut, Imaging imIn, float radius, int passes);
extern Imaging
ImagingGetBand(Imaging im, int band);
extern Imaging
ImagingMerge(const char *mode, Imaging bands[4]);
extern int
ImagingSplit(Imaging im, Imaging bands[4]);
extern int
ImagingGetBBox(Imaging im, int bbox[4]);
typedef struct {
int x, y;
INT32 count;
INT32 pixel;
} ImagingColorItem;
extern ImagingColorItem *
ImagingGetColors(Imaging im, int maxcolors, int *colors);
extern int
ImagingGetExtrema(Imaging im, void *extrema);
extern int
ImagingGetProjection(Imaging im, UINT8 *xproj, UINT8 *yproj);
extern ImagingHistogram
ImagingGetHistogram(Imaging im, Imaging mask, void *extrema);
extern Imaging
ImagingModeFilter(Imaging im, int size);
extern Imaging
ImagingNegative(Imaging im);
extern Imaging
ImagingOffset(Imaging im, int xoffset, int yoffset);
extern int
ImagingPaste(Imaging into, Imaging im, Imaging mask, int x0, int y0, int x1, int y1);
extern Imaging
ImagingPoint(Imaging im, const char *tablemode, const void *table);
extern Imaging
ImagingPointTransform(Imaging imIn, double scale, double offset);
extern Imaging
ImagingPutBand(Imaging im, Imaging imIn, int band);
extern Imaging
ImagingRankFilter(Imaging im, int size, int rank);
extern Imaging
ImagingRotate90(Imaging imOut, Imaging imIn);
extern Imaging
ImagingRotate180(Imaging imOut, Imaging imIn);
extern Imaging
ImagingRotate270(Imaging imOut, Imaging imIn);
extern Imaging
ImagingTranspose(Imaging imOut, Imaging imIn);
extern Imaging
ImagingTransverse(Imaging imOut, Imaging imIn);
extern Imaging
ImagingResample(Imaging imIn, int xsize, int ysize, int filter, float box[4]);
extern Imaging
ImagingReduce(Imaging imIn, int xscale, int yscale, int box[4]);
extern Imaging
ImagingTransform(
Imaging imOut,
Imaging imIn,
int method,
int x0,
int y0,
int x1,
int y1,
double a[8],
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int filter,
int fill);
extern Imaging
ImagingUnsharpMask(Imaging imOut, Imaging im, float radius, int percent, int threshold);
extern Imaging
ImagingBoxBlur(Imaging imOut, Imaging imIn, float radius, int n);
extern Imaging
ImagingColorLUT3D_linear(
Imaging imOut,
Imaging imIn,
int table_channels,
int size1D,
int size2D,
int size3D,
INT16 *table);
extern Imaging
ImagingCopy2(Imaging imOut, Imaging imIn);
extern Imaging
ImagingConvert2(Imaging imOut, Imaging imIn);
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/* Channel operations */
/* any mode, except "F" */
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extern Imaging
ImagingChopLighter(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopDarker(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopDifference(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopMultiply(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopScreen(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopAdd(Imaging imIn1, Imaging imIn2, float scale, int offset);
extern Imaging
ImagingChopSubtract(Imaging imIn1, Imaging imIn2, float scale, int offset);
extern Imaging
ImagingChopAddModulo(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopSubtractModulo(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopSoftLight(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopHardLight(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingOverlay(Imaging imIn1, Imaging imIn2);
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/* "1" images only */
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extern Imaging
ImagingChopAnd(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopOr(Imaging imIn1, Imaging imIn2);
extern Imaging
ImagingChopXor(Imaging imIn1, Imaging imIn2);
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/* Graphics */
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extern int
ImagingDrawArc(
Imaging im,
int x0,
int y0,
int x1,
int y1,
float start,
float end,
const void *ink,
int width,
int op);
extern int
ImagingDrawBitmap(Imaging im, int x0, int y0, Imaging bitmap, const void *ink, int op);
extern int
ImagingDrawChord(
Imaging im,
int x0,
int y0,
int x1,
int y1,
float start,
float end,
const void *ink,
int fill,
int width,
int op);
extern int
ImagingDrawEllipse(
Imaging im,
int x0,
int y0,
int x1,
int y1,
const void *ink,
int fill,
int width,
int op);
extern int
ImagingDrawLine(Imaging im, int x0, int y0, int x1, int y1, const void *ink, int op);
extern int
ImagingDrawWideLine(
Imaging im, int x0, int y0, int x1, int y1, const void *ink, int width, int op);
extern int
ImagingDrawPieslice(
Imaging im,
int x0,
int y0,
int x1,
int y1,
float start,
float end,
const void *ink,
int fill,
int width,
int op);
extern int
ImagingDrawPoint(Imaging im, int x, int y, const void *ink, int op);
extern int
ImagingDrawPolygon(Imaging im, int points, int *xy, const void *ink, int fill, int op);
extern int
ImagingDrawRectangle(
Imaging im,
int x0,
int y0,
int x1,
int y1,
const void *ink,
int fill,
int width,
int op);
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/* Level 2 graphics (WORK IN PROGRESS) */
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extern ImagingOutline
ImagingOutlineNew(void);
extern void
ImagingOutlineDelete(ImagingOutline outline);
extern int
ImagingDrawOutline(
Imaging im, ImagingOutline outline, const void *ink, int fill, int op);
extern int
ImagingOutlineMove(ImagingOutline outline, float x, float y);
extern int
ImagingOutlineLine(ImagingOutline outline, float x, float y);
extern int
ImagingOutlineCurve(
ImagingOutline outline, float x1, float y1, float x2, float y2, float x3, float y3);
extern int
ImagingOutlineTransform(ImagingOutline outline, double a[6]);
extern int
ImagingOutlineClose(ImagingOutline outline);
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/* Special effects */
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extern Imaging
ImagingEffectSpread(Imaging imIn, int distance);
extern Imaging
ImagingEffectNoise(int xsize, int ysize, float sigma);
extern Imaging
ImagingEffectMandelbrot(int xsize, int ysize, double extent[4], int quality);
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/* File I/O */
/* -------- */
/* Built-in drivers */
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extern Imaging
ImagingOpenPPM(const char *filename);
extern int
ImagingSavePPM(Imaging im, const char *filename);
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/* Codecs */
typedef struct ImagingCodecStateInstance *ImagingCodecState;
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typedef int (*ImagingCodec)(
Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
extern int
ImagingBcnDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingBitDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingEpsEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
extern int
ImagingFliDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingGifDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingGifEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
extern int
ImagingHexDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
#ifdef HAVE_LIBJPEG
extern int
ImagingJpegDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingJpegDecodeCleanup(ImagingCodecState state);
extern int
ImagingJpegUseJCSExtensions(void);
extern int
ImagingJpegEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
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#endif
#ifdef HAVE_OPENJPEG
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extern int
ImagingJpeg2KDecode(
Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingJpeg2KDecodeCleanup(ImagingCodecState state);
extern int
ImagingJpeg2KEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
extern int
ImagingJpeg2KEncodeCleanup(ImagingCodecState state);
#endif
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#ifdef HAVE_LIBTIFF
extern int
ImagingLibTiffDecode(
Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingLibTiffEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
#endif
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#ifdef HAVE_LIBMPEG
extern int
ImagingMpegDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
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#endif
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extern int
ImagingMspDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingPackbitsDecode(
Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingPcdDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingPcxDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingPcxEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
extern int
ImagingRawDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingRawEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
extern int
ImagingSgiRleDecode(
Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingSunRleDecode(
Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingTgaRleDecode(
Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingTgaRleEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
extern int
ImagingXbmDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingXbmEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
#ifdef HAVE_LIBZ
extern int
ImagingZipDecode(Imaging im, ImagingCodecState state, UINT8 *buffer, Py_ssize_t bytes);
extern int
ImagingZipDecodeCleanup(ImagingCodecState state);
extern int
ImagingZipEncode(Imaging im, ImagingCodecState state, UINT8 *buffer, int bytes);
extern int
ImagingZipEncodeCleanup(ImagingCodecState state);
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#endif
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typedef void (*ImagingShuffler)(UINT8 *out, const UINT8 *in, int pixels);
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/* Public shufflers */
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extern void
ImagingPackBGR(UINT8 *out, const UINT8 *in, int pixels);
extern void
ImagingUnpackYCC(UINT8 *out, const UINT8 *in, int pixels);
extern void
ImagingUnpackYCCA(UINT8 *out, const UINT8 *in, int pixels);
extern void
ImagingConvertRGB2YCbCr(UINT8 *out, const UINT8 *in, int pixels);
extern void
ImagingConvertYCbCr2RGB(UINT8 *out, const UINT8 *in, int pixels);
extern ImagingShuffler
ImagingFindUnpacker(const char *mode, const char *rawmode, int *bits_out);
extern ImagingShuffler
ImagingFindPacker(const char *mode, const char *rawmode, int *bits_out);
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struct ImagingCodecStateInstance {
int count;
int state;
int errcode;
int x, y;
int ystep;
int xsize, ysize, xoff, yoff;
ImagingShuffler shuffle;
int bits, bytes;
UINT8 *buffer;
void *context;
PyObject *fd;
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};
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/* Codec read/write python fd */
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extern Py_ssize_t
_imaging_read_pyFd(PyObject *fd, char *dest, Py_ssize_t bytes);
extern Py_ssize_t
_imaging_write_pyFd(PyObject *fd, char *src, Py_ssize_t bytes);
extern int
_imaging_seek_pyFd(PyObject *fd, Py_ssize_t offset, int whence);
extern Py_ssize_t
_imaging_tell_pyFd(PyObject *fd);
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/* Errcodes */
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#define IMAGING_CODEC_END 1
#define IMAGING_CODEC_OVERRUN -1
#define IMAGING_CODEC_BROKEN -2
#define IMAGING_CODEC_UNKNOWN -3
#define IMAGING_CODEC_CONFIG -8
#define IMAGING_CODEC_MEMORY -9
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#include "ImagingUtils.h"
extern UINT8 *clip8_lookups;
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#if defined(__cplusplus)
}
#endif