homm
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edc9880b61
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accept RGBa and La modes for blur
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2016-05-27 03:16:48 +03:00 |
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Christoph Gohlke
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8fb8d2ec3a
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Fix msvc compiler error
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2014-12-15 14:44:12 -08:00 |
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wiredfool
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05b578e7f4
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Fix for building on OSX/Clang.
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2014-12-01 20:40:10 -08:00 |
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homm
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d0c419632e
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resolve endianness issues
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2014-11-21 21:53:13 +03:00 |
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homm
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4007a78d53
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rename temp to imTransposed
actualize comments
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2014-10-30 14:48:29 +03:00 |
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homm
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c99f05cd6e
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change arguments order and names in LineBoxBlurXX and HorizontalBoxBlur
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2014-10-30 14:32:41 +03:00 |
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homm
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36a35e7e27
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update box_blur help
fix code style for `!`
fix spelling
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2014-10-30 14:19:12 +03:00 |
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homm
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4323683a63
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move ImagingGaussianBlur to BoxBlur.c
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2014-10-25 17:17:53 +04:00 |
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homm
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d7d92275f1
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Change arguments order and names
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2014-10-25 04:28:05 +04:00 |
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homm
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57cd15f9b1
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Use Transpose from geometry.
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2014-10-25 04:27:46 +04:00 |
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homm
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c1eb77a4ed
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faster commit
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2014-10-19 18:34:49 +04:00 |
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homm
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f55ea4c04c
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Do not use lineOut buffer if source and destination are different.
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2014-10-19 13:54:18 +04:00 |
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homm
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516bd90cf7
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support for multiple passes with only two transposes
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2014-10-19 13:54:13 +04:00 |
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homm
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d91d7b9826
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significant speed improvement (about 55%)
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2014-10-19 00:01:38 +04:00 |
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homm
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22668de6db
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HorizontalBoxBlur unified
LineBoxBlur8 & LineBoxBlur32
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2014-10-18 18:37:14 +04:00 |
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homm
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7d77db20ad
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Small optimization: replace division with multiply.
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2014-10-18 04:02:10 +04:00 |
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homm
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53c8352f39
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highlevel api
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2014-10-15 04:08:21 +04:00 |
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homm
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5861a46a54
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check image mode
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2014-10-14 23:29:50 +04:00 |
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homm
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a27baf90be
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fix large radius. tests
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2014-10-14 03:26:46 +04:00 |
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homm
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da84cd7ea6
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big radius special case
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2014-10-14 02:17:53 +04:00 |
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homm
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d3d4ff69eb
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introduce corners
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2014-10-13 23:45:21 +04:00 |
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homm
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b1cef839bd
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fix window calculation
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2014-10-13 04:40:44 +04:00 |
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homm
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3906ff3c76
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fix x bounds
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2014-10-13 03:39:35 +04:00 |
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homm
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835db5d12f
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type check
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2014-10-12 22:40:36 +04:00 |
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homm
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2c723abbca
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move HorizontalBoxBlur8 down and remove comments
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2014-10-12 22:40:36 +04:00 |
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homm
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591fc67aae
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micro optimizations
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2014-10-12 22:40:31 +04:00 |
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homm
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92635d0624
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8bit
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2014-10-12 22:26:00 +04:00 |
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homm
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e95382eb08
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integer implementation for float radius
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2014-10-12 20:30:46 +04:00 |
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homm
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f3af171dc4
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fix round compensation
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2014-10-12 20:09:28 +04:00 |
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homm
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f711ab3eb6
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float radius
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2014-10-12 20:01:49 +04:00 |
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homm
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23068e49be
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allow float radius (without implementation)
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2014-10-12 19:24:38 +04:00 |
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homm
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b7b3c719fa
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blur in both directions
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2014-10-12 17:59:20 +04:00 |
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homm
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cc9eff5c68
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fast realization with moving window.
linear speed against any radius
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2014-10-12 17:47:00 +04:00 |
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homm
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a6937d84d8
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first Horizontal Blur for 32
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2014-10-12 17:11:24 +04:00 |
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homm
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d49459f5b2
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box blur dummy
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2014-10-12 16:30:00 +04:00 |
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