2 Commits
Author SHA1 Message Date
sanspie 9abf5c75ab playground: hide the game view for console examples
ci-platforms / build (amd64, darwin, macos-15-intel) (push) Skipped
ci / checks (push) Failing after 10m20s
ci-platforms / build (amd64, windows, windows-2022) (push) Skipped
ci / release (push) Skipped
ci-platforms / build (arm64, darwin, macos-15) (push) Skipped
ci / build (amd64, linux, ubuntu-24.04) (push) Failing after 12m23s
2026-10-21 17:07:27 +03:00
sanspie 96fef1f6a8 docs: real-export nav golden without the unreleased audio module 2026-10-21 17:06:11 +03:00
2 changed files with 2 additions and 18 deletions
+2
View File
@@ -222,6 +222,7 @@ function run() {
}
function startBench(count) {
gamePane.hidden = false;
const res = call("bench", { count, animate: true });
if (!res.started) {
setStatus(res.error || "bench did not start", true);
@@ -283,6 +284,7 @@ function syncScroll() {
function selectExample(ex) {
current = ex;
framesLabel.hidden = !!(ex && ex.scene);
gamePane.hidden = !!(ex && !ex.scene);
if (!pollTimer) {
gameHint.hidden = false;
gameHint.textContent = ex && ex.scene ? "Press Run to play this scene" : "Console example: output goes to Console";
-18
View File
@@ -76,17 +76,6 @@ Guides
Scripting -> camera/scripting.html
Editor tools -> camera/editor.html
Go -> camera/go.html
Audio -> audio.html
Clips -> audio/clips.html
Audio events -> audio/events.html
Spatial sound -> audio/spatial.html
Zones -> audio/zones.html
Buses and settings -> audio/buses.html
Music, pause and rewind -> audio/music.html
Scripting -> audio/scripting.html
Editor tools -> audio/editor.html
Audio on the web -> audio/web.html
Go -> audio/go.html
Rendering
Sprites -> render2d/sprites.html
Cameras -> render2d/cameras.html
@@ -117,11 +106,8 @@ Reference
Tween -> ref/aego/tween.Tween.html
aego/scene -> ref/aego/scene.html
aego/save -> ref/aego/save.html
aego/data -> ref/aego/data.html
aego/debug -> ref/aego/debug.html
aego/settings -> ref/aego/settings.html
aego/audio -> ref/aego/audio.html
Sound -> ref/aego/audio.Sound.html
Components
Core -> ref/module/engine.html
PrefabInstance -> ref/engine.PrefabInstance.html
@@ -149,10 +135,6 @@ Reference
Mesh Renderer -> ref/engine.MeshRenderer.html
Saving -> ref/module/save.html
Persist -> ref/save.Persist.html
Audio -> ref/module/audio.html
Audio Listener 2D -> ref/audio.AudioListener2D.html
Audio Source 2D -> ref/audio.AudioSource2D.html
Audio Zone 2D -> ref/audio.AudioZone2D.html
Project settings
Engine -> section/engine.html
Render -> section/render2d.html