master
ci-platforms / windows amd64 smoke (push) Skipped
github-native / gitea-pending (push) Skipped
github-native / darwin amd64 native (push) Skipped
github-native / linux amd64 native (push) Skipped
github-native / windows amd64 native (push) Skipped
github-native / darwin arm64 native (push) Skipped
github-native / gitea-result (push) Skipped
ci / build (amd64, linux, ubuntu-24.04) (push) Successful in 13m14s
ci / release (push) Skipped
ci-platforms / darwin arm64 smoke (push) Skipped
ci-platforms / darwin amd64 smoke (push) Skipped
ci / checks (push) Failing after 58m31s
GitHub / windows amd64 native GitHub-hosted native CI: success
GitHub / darwin arm64 native GitHub-hosted native CI: success
GitHub / darwin amd64 native GitHub-hosted native CI: success
GitHub / linux amd64 native GitHub-hosted native CI: success
Aego — A 2D game engine built in Go.
Build games visually, write gameplay logic in Aego Script, and extend the engine with native Go.
A complete development environment with a visual editor, hot reload, deterministic simulation, frame-by-frame rewind, and cross-platform export. From your first scene to a playable game on Windows, Linux, macOS, and the web.
- Documentation and the playground: https://aego.akarpov.ru
- Installing and building from source: engine/res/docs/install.md
- Contributing, check levels and rules for engine code: docs/contributing.md
- Architecture and decisions: ARCHITECTURE.md
Releases
7
Aego 0.12.1
Latest
Languages
Go
92.9%
JavaScript
2.5%
Python
2.5%
Shell
0.5%
CSS
0.5%
Other
1%