Author SHA1 Message Date
sanspie 9612140432 ci: add opt-in Stage web diagnostics 2026-11-07 10:36:17 +03:00
sanspie 31f2da9f79 ci: make native timing and installer smoke independent
Use a deterministic headless frame clock and check the actual 2D and 3D rotation. Create a guarded fresh project with the installed CLI even when preceding tests failed.
2026-11-07 06:43:53 +03:00
sanspie a10633ec8d ci: add opt-in cross-platform Aseprite diagnostics
Run real fixture and headless editor-import tests for an exact Stage commit without changing ordinary native CI.
2026-11-07 06:07:41 +03:00
sanspie ee267286a3 ci: include ancestor ACLs in Windows diagnostics 2026-11-07 05:19:37 +03:00
sanspie e3d7b8c8a5 ci: add isolated native remote store diagnostics
Only an explicit workflow_dispatch with an exact Stage commit runs these tests; ordinary native CI remains unchanged.
2026-11-07 05:08:47 +03:00
sanspie 1ffd388350 ci: isolate native integration tests and retain installer diagnostics 2026-11-07 03:56:53 +03:00
sanspie 747b6bc3b9 fix(audio): measure Windows mix time with performance counter 2026-11-07 03:12:17 +03:00
sanspie 047132e05d fix(windows): preserve user PATH during install 2026-11-07 02:38:43 +03:00
1084 changed files with 7155 additions and 101335 deletions
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+11 -79
View File
File diff suppressed because it is too large Load Diff
-97
View File
@@ -1,97 +0,0 @@
package agent
import (
"fmt"
"strconv"
"strings"
"aego/art"
)
// ArtHost is supplied only by the running editor. Offline commands must not
// reopen files and silently replace the user's dirty graphical documents.
// Like Host.ApplyScene, these calls run on the editor mutation thread.
type ArtHost interface {
ReadArt(file, section string, offset, limit int) (*Output, error)
CaptureArt(file string, frame art.ID, channel art.Channel) (*Output, error)
PrepareArt(file string, revision uint64, label string, ops []art.Operation) (*Output, error)
}
// ArtProposal is an opaque, prepared transaction carried by the existing agent
// proposal queue. Commit is invoked only after its normal approval decision.
// Keeping the prepared transaction also preserves IDs returned by its preview.
type ArtProposal interface {
Commit() (*Output, error)
RetainedBytes() int64
}
func artHost(s *Session) (ArtHost, error) {
if s != nil {
if h, ok := s.host.(ArtHost); ok {
return h, nil
}
}
return nil, fmt.Errorf("art: connect to the running Aego editor; offline writes to graphical documents are disabled")
}
func artCommands() []*Command {
fileArg := Arg{Name: "file", Type: "string", Doc: "Project-relative .aeart source, including unsaved editor content", Required: true, Pos: true}
return []*Command{
{Name: "art.read", Doc: "Read the current art document, not its last saved file. Lists are paginated; revision is a decimal string for art.apply.", Args: []Arg{
fileArg, {Name: "section", Type: "string", Doc: "summary, layers, frames, cels, palette, tags or slices"},
{Name: "offset", Type: "integer", Doc: "First item, default 0"}, {Name: "limit", Type: "integer", Doc: "1..1024 items; default 256"},
}, Run: func(s *Session, a Args) (*Output, error) {
h, err := artHost(s)
if err != nil {
return nil, err
}
offset, err := a.Int("offset", 0)
if err != nil {
return nil, err
}
limit, err := a.Int("limit", 256)
if err != nil {
return nil, err
}
if offset < 0 || limit < 1 || limit > 1024 {
return nil, fmt.Errorf("art: invalid page")
}
return h.ReadArt(a.Str("file"), a.Str("section"), offset, limit)
}},
{Name: "art.capture", Doc: "Capture unsaved CPU pixels with document/frame/channel identity and revision. MCP returns a PNG image; the CLI writes it only with --out to a new file.", Args: []Arg{
fileArg, {Name: "frame", Type: "string", Doc: "Stable frame ID; defaults to current frame"},
{Name: "channel", Type: "string", Doc: "albedo, normal, height or emission; defaults to current channel"},
}, Run: func(s *Session, a Args) (*Output, error) {
h, err := artHost(s)
if err != nil {
return nil, err
}
return h.CaptureArt(a.Str("file"), art.ID(a.Str("frame")), art.Channel(a.Str("channel")))
}},
{Name: "art.apply", Doc: "Propose one atomic graphics edit at the revision returned by art.read. Agent panel edits require approval; CLI and external agents follow the editor's confirmation setting. All use the document's common Undo. Name new entities with as and refer to them as $name later.", Write: true, Destroys: true, Args: []Arg{
fileArg, {Name: "revision", Type: "string", Doc: "Exact decimal revision returned by art.read", Required: true},
{Name: "label", Type: "string", Doc: "Human-readable operation label", Required: true},
{Name: "operations", Type: "array", Doc: "1..4096 typed art.Operation objects; no paths or shell commands", Required: true, Items: map[string]any{"type": "object"}},
}, Run: func(s *Session, a Args) (*Output, error) {
h, err := artHost(s)
if err != nil {
return nil, err
}
if !a.Bool("dry-run") {
return nil, fmt.Errorf("art: edits must pass through the editor proposal queue")
}
revision, err := strconv.ParseUint(a.Str("revision"), 10, 64)
if err != nil {
return nil, fmt.Errorf("art: revision must be an unsigned decimal integer")
}
label := strings.TrimSpace(a.Str("label"))
if label == "" || len(label) > 256 {
return nil, fmt.Errorf("art: label must have 1..256 bytes")
}
ops, err := art.DecodeOperations([]byte(a.Str("operations")))
if err != nil {
return nil, err
}
return h.PrepareArt(a.Str("file"), revision, label, ops)
}},
}
}
File diff suppressed because it is too large Load Diff
-49
View File
@@ -5,7 +5,6 @@ import (
"errors" "errors"
"fmt" "fmt"
"io" "io"
"os"
"strings" "strings"
"aego/project" "aego/project"
@@ -15,7 +14,6 @@ type cliFlags struct {
json bool json bool
quiet bool quiet bool
strict bool strict bool
artOut string
} }
func Usage(w io.Writer) { func Usage(w io.Writer) {
@@ -103,22 +101,6 @@ func parseArgs(c *Command, toks []string) (Args, cliFlags, error) {
i++ i++
} }
continue continue
case "out":
if c.Name != "art.capture" {
break
}
if !has {
if i+1 >= len(toks) {
return nil, f, fmt.Errorf("--out needs a value")
}
i++
val = toks[i]
}
if val == "" || f.artOut != "" {
return nil, f, fmt.Errorf("--out requires one non-empty path")
}
f.artOut = val
continue
} }
x, ok := byName[name] x, ok := byName[name]
if !ok { if !ok {
@@ -147,9 +129,6 @@ func parseArgs(c *Command, toks []string) (Args, cliFlags, error) {
} }
func report(stdout, stderr io.Writer, f cliFlags, out *Output, err error) int { func report(stdout, stderr io.Writer, f cliFlags, out *Output, err error) int {
if err == nil && f.artOut != "" {
err = writeArtCapture(f.artOut, out)
}
switch { switch {
case f.json: case f.json:
var v any = out var v any = out
@@ -172,31 +151,3 @@ func report(stdout, stderr io.Writer, f cliFlags, out *Output, err error) int {
} }
return 0 return 0
} }
// An explicit output path never overwrites a user's existing file.
func writeArtCapture(path string, out *Output) error {
if out == nil || len(out.Images) != 1 || out.Images[0].Mime != "image/png" {
return errors.New("art: editor did not return a PNG capture")
}
f, err := os.OpenFile(path, os.O_WRONLY|os.O_CREATE|os.O_EXCL, 0600)
if err != nil {
return fmt.Errorf("art: cannot create capture: %w", err)
}
return finishArtCapture(path, f, out.Images[0].Data)
}
// On failure leave the path alone: it may have been replaced while the opened
// file was being written. The caller is told that an incomplete file may remain.
func finishArtCapture(path string, f io.WriteCloser, data []byte) error {
n, err := f.Write(data)
if err == nil && n != len(data) {
err = io.ErrShortWrite
}
if closeErr := f.Close(); err == nil {
err = closeErr
}
if err != nil {
return fmt.Errorf("art: cannot write capture: %w; incomplete output may remain at %q", err, path)
}
return nil
}
+1 -6
View File
@@ -48,7 +48,6 @@ type Output struct {
// Images go to the model as image content, such as the screenshots of a run. // Images go to the model as image content, such as the screenshots of a run.
Images []Image `json:"-"` Images []Image `json:"-"`
Drawing *DrawingEdit `json:"-"` Drawing *DrawingEdit `json:"-"`
Art ArtProposal `json:"-"`
} }
// Image is a picture an answer carries. // Image is a picture an answer carries.
@@ -74,7 +73,6 @@ func catalog() []*Command {
out = append(out, materialCommands()...) out = append(out, materialCommands()...)
out = append(out, postEffectCommands()...) out = append(out, postEffectCommands()...)
out = append(out, textureCommands()...) out = append(out, textureCommands()...)
out = append(out, artCommands()...)
out = append(out, schemaCommands()...) out = append(out, schemaCommands()...)
out = append(out, projectCommands()...) out = append(out, projectCommands()...)
out = append(out, scriptCommands()...) out = append(out, scriptCommands()...)
@@ -84,7 +82,7 @@ func catalog() []*Command {
if c.Name == "asset.import-variant" { if c.Name == "asset.import-variant" {
c.Look = ls["asset.pixels"] c.Look = ls["asset.pixels"]
} }
if c.Look.Title == nil && (strings.HasPrefix(c.Name, "postfx.") || strings.HasPrefix(c.Name, "material.") || strings.HasPrefix(c.Name, "shader.") || strings.HasPrefix(c.Name, "texture.") || strings.HasPrefix(c.Name, "art.")) { if c.Look.Title == nil && (strings.HasPrefix(c.Name, "postfx.") || strings.HasPrefix(c.Name, "material.") || strings.HasPrefix(c.Name, "shader.") || strings.HasPrefix(c.Name, "texture.")) {
name := strings.ReplaceAll(c.Name, ".", " ") name := strings.ReplaceAll(c.Name, ".", " ")
c.Look = Look{Icon: "comp.sprite", Title: func(a Args) string { return name + " " + file(a) }, Summary: changes} c.Look = Look{Icon: "comp.sprite", Title: func(a Args) string { return name + " " + file(a) }, Summary: changes}
} }
@@ -145,9 +143,6 @@ func (c *Command) Usage() string {
if c.Write { if c.Write {
parts = append(parts, "[--dry-run]") parts = append(parts, "[--dry-run]")
} }
if c.Name == "art.capture" {
parts = append(parts, "[--out path]")
}
return strings.Join(parts, " ") return strings.Join(parts, " ")
} }
-59
View File
@@ -1,59 +0,0 @@
package agent
import (
"fmt"
"testing"
"aego/art"
"aego/asset"
)
// Source-only scene validation must not treat a partial sprite sheet as a
// complete generic material texture when native runtime rejects that sampler.
func TestAgentSourceMaterialRejectsPartialArtSheet(t *testing.T) {
for _, multi := range []bool{false, true} {
t.Run(fmt.Sprintf("multi=%v", multi), func(t *testing.T) {
s := materialSession(t)
doc, err := art.New(4, 4, art.RGBA, art.DefaultLimits())
if err != nil {
t.Fatal(err)
}
defer doc.Close()
if multi {
edit, err := doc.Begin(doc.Revision(), "Add frame")
if err != nil {
t.Fatal(err)
}
if _, err := edit.AddFrame(doc.Info().Frames[0].ID, 100); err != nil {
t.Fatal(err)
}
change, err := edit.Prepare()
if err != nil {
t.Fatal(err)
}
if err := change.Apply(); err != nil {
t.Fatal(err)
}
}
data, err := doc.Encode()
if err != nil {
t.Fatal(err)
}
artID, err := s.create("assets/art.aeart", data)
if err != nil {
t.Fatal(err)
}
content := fmt.Sprintf("material version=1 shader=asset(%q) { params { Noise=asset(%q) } }", asset.BuiltinShaderDissolve.String(), artID.String())
materialID, err := s.create("assets/art.aemat", []byte(content))
if err != nil {
t.Fatal(err)
}
if info, ok := (sources{s.Pipeline}).TextureMetadata(artID); !ok || info.Region != multi || info.Width != 4 || info.Height != 4 {
t.Fatalf("source-only metadata lost first-frame bounds: %+v/%v", info, ok)
}
if _, ok := (sources{s.Pipeline}).Material(materialID); ok == multi {
t.Fatalf("source-only material resolver result=%v for multi=%v", ok, multi)
}
})
}
}
-17
View File
@@ -470,23 +470,6 @@ func (r sources) Material(id ids.AssetID) (*material.Material, bool) {
} }
e, ok := r.pl.Entry(tid) e, ok := r.pl.Entry(tid)
info, valid := r.pl.TextureSourceInfo(tid, nil) info, valid := r.pl.TextureSourceInfo(tid, nil)
if !valid && strings.EqualFold(path.Ext(e.Source), ".aeart") {
// The PNG source inspector cannot decode an art document. Use the
// same prepared frame semantics as the runtime instead of silently
// accepting its whole animation sheet as a generic sampler.
prepared, ready := r.TextureMetadata(tid)
if !ok || e.Missing || e.Error != "" || !ready {
return material.Tex{}, false
}
mode := texture.EmissionNone
switch prepared.Semantic {
case asset.TextureEmissionRGB:
mode = texture.EmissionRGB
case asset.TextureEmissionMask:
mode = texture.EmissionMask
}
return material.Tex{RegionOnly: prepared.Region, NormalMap: prepared.Semantic == asset.TextureNormal, EmissionMode: mode}, true
}
mode := texture.EmissionNone mode := texture.EmissionNone
switch info.Role { switch info.Role {
case asset.RoleEmissionRGB: case asset.RoleEmissionRGB:
+1 -1
View File
@@ -41,7 +41,7 @@ var versions = []string{"2025-06-18", "2025-03-26", "2024-11-05"}
var skipDirs = []string{".aego", ".git", "exports", "native"} var skipDirs = []string{".aego", ".git", "exports", "native"}
const instructions = `Tools for one Aego project. Paths are relative to the project root; a node is a path from the root (Player/Sprite) or #<id> from scene_tree; values use scene syntax: 2.5, [1, 2], #ff8800ff, Kinematic, "text", asset("<id>") or a project path. Read schema_show before setting fields of an unfamiliar component and docs_search / docs_read for how the engine works. Every write tool takes dry-run; scene_apply applies a whole transaction at once. For editable .aeart in a running editor, art_read and art_capture inspect the unsaved document; art_apply proposes an undoable batch at the returned revision. Check results with scene_validate, project_validate and scene_run. A sprite with no texture yet is drawn, not built from colored rectangles: asset_pixels takes a character grid and a palette (frames give an atlas and a flipbook), asset_svg smooth shapes for tiles, UI and icons; both answer with a preview to check. Draw in the style of project.aego's art section (project_get art): its palette, and without a palette argument 0-9 and a-z are its colors.` const instructions = `Tools for one Aego project. Paths are relative to the project root; a node is a path from the root (Player/Sprite) or #<id> from scene_tree; values use scene syntax: 2.5, [1, 2], #ff8800ff, Kinematic, "text", asset("<id>") or a project path. Read schema_show before setting fields of an unfamiliar component and docs_search / docs_read for how the engine works. Every write tool takes dry-run; scene_apply applies a whole transaction at once. Check results with scene_validate, project_validate and scene_run. A sprite with no texture yet is drawn, not built from colored rectangles: asset_pixels takes a character grid and a palette (frames give an atlas and a flipbook), asset_svg smooth shapes for tiles, UI and icons; both answer with a preview to check. Draw in the style of project.aego's art section (project_get art): its palette, and without a palette argument 0-9 and a-z are its colors.`
type request struct { type request struct {
JSONRPC string `json:"jsonrpc"` JSONRPC string `json:"jsonrpc"`
+1 -17
View File
@@ -3,7 +3,6 @@ package agent
import ( import (
"bufio" "bufio"
"bytes" "bytes"
"encoding/base64"
"encoding/json" "encoding/json"
"errors" "errors"
"fmt" "fmt"
@@ -92,7 +91,7 @@ func proxyRun(addr, token string, c *Command, a Args) (*Output, error) {
var rep struct { var rep struct {
Result struct { Result struct {
Content []struct { Content []struct {
Type, Text, Data, MimeType string Type, Text string
} `json:"content"` } `json:"content"`
IsError bool `json:"isError"` IsError bool `json:"isError"`
} `json:"result"` } `json:"result"`
@@ -123,21 +122,6 @@ func proxyRun(addr, token string, c *Command, a Args) (*Output, error) {
return &Output{OK: true, Text: text}, nil return &Output{OK: true, Text: text}, nil
} }
o := out.Output o := out.Output
if c.Name == "art.capture" {
for _, part := range rep.Result.Content {
if part.Type != "image" || part.MimeType != "image/png" {
continue
}
if len(part.Data) > base64.StdEncoding.EncodedLen(16<<20) {
return nil, errors.New("art: PNG exceeds agent capture budget")
}
data, err := base64.StdEncoding.DecodeString(part.Data)
if err != nil {
return nil, fmt.Errorf("art: invalid PNG response: %w", err)
}
o.Images = append(o.Images, Image{Mime: part.MimeType, Data: data})
}
}
var s string var s string
switch { switch {
case c.Name == "scene.run": case c.Name == "scene.run":
-3
View File
@@ -2,8 +2,6 @@ package editors
import ( import (
"aego/app/assembly" "aego/app/assembly"
"aego/modules/animation"
animationeditor "aego/modules/animation/editor"
"aego/modules/audio" "aego/modules/audio"
audioeditor "aego/modules/audio/editor" audioeditor "aego/modules/audio/editor"
"aego/modules/camera" "aego/modules/camera"
@@ -26,7 +24,6 @@ import (
func With(c assembly.Catalog) assembly.Catalog { func With(c assembly.Catalog) assembly.Catalog {
return c. return c.
With(animation.ID, animationeditor.Hook).
With(inputmod.ID, inputeditor.Hook). With(inputmod.ID, inputeditor.Hook).
With(particles.ID, particleseditor.Hook). With(particles.ID, particleseditor.Hook).
With(render2d.ID, render2deditor.Hook). With(render2d.ID, render2deditor.Hook).
-12
View File
@@ -5,7 +5,6 @@ import (
"path" "path"
"sort" "sort"
"strings" "strings"
"sync"
"time" "time"
"aego/contracts/persistence" "aego/contracts/persistence"
@@ -20,13 +19,10 @@ func UseMemorySaves(e *engine.Engine) {
} }
type memUser struct { type memUser struct {
mu sync.RWMutex
files map[string][]byte files map[string][]byte
} }
func (m *memUser) ReadFile(p string) ([]byte, error) { func (m *memUser) ReadFile(p string) ([]byte, error) {
m.mu.RLock()
defer m.mu.RUnlock()
data, ok := m.files[path.Clean(p)] data, ok := m.files[path.Clean(p)]
if !ok { if !ok {
return nil, fs.ErrNotExist return nil, fs.ErrNotExist
@@ -35,22 +31,16 @@ func (m *memUser) ReadFile(p string) ([]byte, error) {
} }
func (m *memUser) WriteFile(p string, data []byte) error { func (m *memUser) WriteFile(p string, data []byte) error {
m.mu.Lock()
defer m.mu.Unlock()
m.files[path.Clean(p)] = append([]byte(nil), data...) m.files[path.Clean(p)] = append([]byte(nil), data...)
return nil return nil
} }
func (m *memUser) Remove(p string) error { func (m *memUser) Remove(p string) error {
m.mu.Lock()
defer m.mu.Unlock()
delete(m.files, path.Clean(p)) delete(m.files, path.Clean(p))
return nil return nil
} }
func (m *memUser) Stat(p string) (platform.UserEntry, error) { func (m *memUser) Stat(p string) (platform.UserEntry, error) {
m.mu.RLock()
defer m.mu.RUnlock()
data, ok := m.files[path.Clean(p)] data, ok := m.files[path.Clean(p)]
if !ok { if !ok {
return platform.UserEntry{}, fs.ErrNotExist return platform.UserEntry{}, fs.ErrNotExist
@@ -59,8 +49,6 @@ func (m *memUser) Stat(p string) (platform.UserEntry, error) {
} }
func (m *memUser) List(dir string) ([]platform.UserEntry, error) { func (m *memUser) List(dir string) ([]platform.UserEntry, error) {
m.mu.RLock()
defer m.mu.RUnlock()
prefix := path.Clean(dir) + "/" prefix := path.Clean(dir) + "/"
var out []platform.UserEntry var out []platform.UserEntry
for p, data := range m.files { for p, data := range m.files {
-60
View File
@@ -1,60 +0,0 @@
package playground
import (
"io/fs"
"sync"
"testing"
)
func TestMemoryUserConcurrentReadWriteAndList(t *testing.T) {
m := &memUser{files: map[string][]byte{}}
start := make(chan struct{})
var wg sync.WaitGroup
for worker := range 4 {
wg.Go(func() {
<-start
for i := range 1000 {
if worker == 0 {
if err := m.WriteFile("saves/slot", []byte{byte(i)}); err != nil {
t.Error(err)
}
if i%2 == 0 {
if err := m.Remove("saves/slot"); err != nil {
t.Error(err)
}
}
} else {
if _, err := m.ReadFile("saves/slot"); err != nil && err != fs.ErrNotExist {
t.Error(err)
}
if _, err := m.Stat("saves/slot"); err != nil && err != fs.ErrNotExist {
t.Error(err)
}
if _, err := m.List("saves"); err != nil {
t.Error(err)
}
}
}
})
}
close(start)
wg.Wait()
}
func TestMemoryUserCopiesBytes(t *testing.T) {
m := &memUser{files: map[string][]byte{}}
data := []byte("save")
if err := m.WriteFile("saves/slot", data); err != nil {
t.Fatal(err)
}
data[0] = 'X'
read, err := m.ReadFile("saves/slot")
if err != nil || string(read) != "save" {
t.Fatalf("write did not retain a copy: %q %v", read, err)
}
read[0] = 'Y'
read, err = m.ReadFile("saves/slot")
if err != nil || string(read) != "save" {
t.Fatalf("read exposed the stored bytes: %q %v", read, err)
}
}
-8
View File
@@ -8,7 +8,6 @@ import (
"aego/app/assembly" "aego/app/assembly"
"aego/app/assembly/builtin" "aego/app/assembly/builtin"
"aego/app/docicons"
"aego/asset/loader" "aego/asset/loader"
"aego/asset/pipeline" "aego/asset/pipeline"
"aego/contracts/persistence" "aego/contracts/persistence"
@@ -46,9 +45,6 @@ type Config struct {
Platform platform.Platform Platform platform.Platform
Profile string Profile string
NoProfile bool NoProfile bool
// NoExternalImportTools prevents project assets from starting external
// converters and validators, including on later reimport.
NoExternalImportTools bool
// SharedIndex opens the asset index read-only without a warning when another process, the editor, holds it. // SharedIndex opens the asset index read-only without a warning when another process, the editor, holds it.
SharedIndex bool SharedIndex bool
} }
@@ -138,9 +134,6 @@ func (h *Host) build(cfg Config, mods []module.Module) error {
if h.Importers, err = DevImporters(h.Workspace, h.Modules); err != nil { if h.Importers, err = DevImporters(h.Workspace, h.Modules); err != nil {
return err return err
} }
if cfg.NoExternalImportTools {
disableExternalImportTools(h.Importers)
}
if err = h.Types.Schema().Freeze(); err != nil { if err = h.Types.Schema().Freeze(); err != nil {
return err return err
} }
@@ -154,7 +147,6 @@ func (h *Host) build(cfg Config, mods []module.Module) error {
ch.Warn("cannot describe the script bindings", log.F("err", derr.Error())) ch.Warn("cannot describe the script bindings", log.F("err", derr.Error()))
} else { } else {
h.Docs = docs.FromManifest(m, h.Types.Schema(), h.Modules) h.Docs = docs.FromManifest(m, h.Types.Schema(), h.Modules)
h.Docs.SetNavigationIcons(docicons.Builtin())
m.Keywords = h.Docs.Keywords() m.Keywords = h.Docs.Keywords()
h.Workspace.SetDocs(m) h.Workspace.SetDocs(m)
for _, p := range h.Docs.Problems() { for _, p := range h.Docs.Problems() {
-39
View File
@@ -1,39 +0,0 @@
// Package docicons holds the built-in documentation icon policy at the
// application composition boundary. Modules and editor panels do not depend on
// this policy; it is supplied to the documentation registry by the host.
package docicons
import "maps"
// These maps mirror tools/gendocs/site/icons.go; the parity test checks every
// key and value, including module-owned guides, API packages and settings.
var taskIcons = map[string]string{
"install": "file.download", "quickstart": "doc.project", "platformer": "doc.tutorial",
"platformer-effects": "render2d.point_light", "credits": "help.about", "recipes": "doc.recipe",
"editor": "view.dock", "editor/agent": "panel.agent", "agents": "panel.agent",
"editor/icons": "view.grid", "cli": "panel.console", "diagnostics": "panel.problems",
"curves": "ui.curve", "tween": "code.timer", "animation": "animation.player",
"animation/animator": "animation.animator", "animation/controller": "anim.graph",
"animation/clips": "anim.key", "animation/events": "anim.event", "animation/time": "play.speed",
"tween/timers": "code.timer", "render2d/materials": "file.preset",
"render2d/normal-mapping": "render2d.normals", "render2d/art": "file.art",
"render2d/image-viewer": "file.texture", "render2d.PostProcess": "view.overlays",
"camera.CameraBrain2D": "view.split", "formats/overview": "file.data",
"formats/aeanim": "anim.key", "formats/aectrl": "anim.graph",
}
var refIcons = map[string]string{
"aego/builtin": "cat.node", "events": "panel.events", "aego/action": "panel.tasks", "aego/audio": "cat.audio",
"aego/camera": "cat.camera", "aego/curve": "ui.curve", "aego/data": "file.data", "aego/debug": "panel.debug_draw",
"aego/input": "panel.input_devices", "aego/log": "panel.console", "aego/math": "cat.transform", "aego/physics": "cat.physics",
"aego/rand": "shape.dice", "aego/save": "panel.saves", "aego/scene": "file.scene", "aego/settings": "cat.settings",
"aego/testing": "status.ok", "aego/time": "play.speed", "aego/timer": "code.timer", "aego/tween": "vec.velocity",
"section/engine": "panel.settings", "section/input": "panel.input_devices", "section/render2d": "cat.rendering",
"section/physics": "cat.physics", "section/debug": "panel.debug_draw", "section/player": "play.start", "section/audio": "cat.audio",
"section/animation": "animation.player", "section/art": "file.art", "section/update": "file.download",
}
// Builtin returns independent task and reference maps for a host to install.
func Builtin() (tasks, references map[string]string) {
return maps.Clone(taskIcons), maps.Clone(refIcons)
}
-13
View File
@@ -1,13 +0,0 @@
package docicons
import "testing"
func TestBuiltinReturnsIndependentPolicies(t *testing.T) {
tasks, refs := Builtin()
tasks["animation"] = "wrong"
refs["aego/audio"] = "wrong"
otherTasks, otherRefs := Builtin()
if otherTasks["animation"] != "animation.player" || otherRefs["aego/audio"] != "cat.audio" {
t.Fatal("one host changed the built-in policy for another")
}
}
-42
View File
@@ -1,42 +0,0 @@
package app
import (
"path/filepath"
"testing"
"aego/app/docicons"
"aego/core/log"
"aego/engine"
"aego/project"
)
func TestEditorHostInstallsDocumentationIconPolicy(t *testing.T) {
p, err := project.Create(filepath.Join(t.TempDir(), "project"), "Docs icons", false)
if err != nil {
t.Fatal(err)
}
h, err := Build(p, Config{Engine: engine.Config{Headless: true}, Logger: log.Nop(), Docs: true, Editor: true, NoProfile: true})
if err != nil {
t.Fatal(err)
}
defer h.Close()
if h.Docs == nil {
t.Fatal("editor host did not build its documentation registry")
}
tasks, refs := docicons.Builtin()
for id, want := range tasks {
if got := h.Docs.NavigationTaskIcon(id); got != want {
t.Errorf("host task %q = %q, want %q", id, got, want)
}
}
for id, want := range refs {
if got := h.Docs.NavigationReferenceIcon(id); got != want {
t.Errorf("host reference %q = %q, want %q", id, got, want)
}
}
for _, id := range []string{"animation", "animation/animator", "render2d.PostProcess", "camera.CameraBrain2D", "aego/audio", "aego/timer", "section/animation"} {
if _, ok := h.Docs.Get(id); !ok {
t.Errorf("editor host lacks module documentation entry %q", id)
}
}
}
File diff suppressed because it is too large Load Diff
-2
View File
@@ -10,7 +10,6 @@ import (
"aego/app/assembly" "aego/app/assembly"
"aego/app/assembly/builtin" "aego/app/assembly/builtin"
"aego/app/docicons"
"aego/app/playground" "aego/app/playground"
"aego/engine/docs" "aego/engine/docs"
"aego/engine/module" "aego/engine/module"
@@ -61,7 +60,6 @@ func build(p *project.Project, mods []module.Module, pg *playground.Playground)
src.Project = p.Name src.Project = p.Name
} }
r := docs.Assemble(src) r := docs.Assemble(src)
r.SetNavigationIcons(docicons.Builtin())
localize(r) localize(r)
bm.Keywords = r.Keywords() bm.Keywords = r.Keywords()
if ws != nil { if ws != nil {
-38
View File
@@ -1,38 +0,0 @@
package docstool
import (
"net/http"
"net/url"
"os"
"path"
"path/filepath"
"strings"
)
// siteHandler serves the generator's clean URLs, never a directory inventory.
// A guide can have both physics.html and a physics/ directory of child pages.
func siteHandler(root string) http.Handler {
files := http.FileServer(http.Dir(root))
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
clean := path.Clean("/" + r.URL.Path)
local := filepath.Join(root, filepath.FromSlash(strings.TrimPrefix(clean, "/")))
if info, err := os.Stat(local + ".html"); err == nil && !info.IsDir() {
if strings.HasSuffix(r.URL.Path, "/") {
target := (&url.URL{Path: clean, RawQuery: r.URL.RawQuery}).String()
http.Redirect(w, r, target, http.StatusPermanentRedirect)
return
}
copy := r.Clone(r.Context())
copy.URL.Path, copy.URL.RawPath = clean+".html", ""
files.ServeHTTP(w, copy)
return
}
if info, err := os.Stat(local); err == nil && info.IsDir() {
if index, err := os.Stat(filepath.Join(local, "index.html")); err != nil || index.IsDir() {
http.NotFound(w, r)
return
}
}
files.ServeHTTP(w, r)
})
}
-41
View File
@@ -1,41 +0,0 @@
package docstool
import (
"net/http"
"net/http/httptest"
"os"
"path/filepath"
"strings"
"testing"
)
func TestDocsServerCleanURLsDoNotExposeDirectoryListings(t *testing.T) {
root := t.TempDir()
for name, content := range map[string]string{"physics.html": "<h1>Physics</h1>", "physics/units.html": "<h1>Units</h1>", "play/index.html": "<h1>Playground</h1>", "hidden/file.txt": "private inventory"} {
file := filepath.Join(root, name)
if err := os.MkdirAll(filepath.Dir(file), 0o755); err != nil {
t.Fatal(err)
}
if err := os.WriteFile(file, []byte(content), 0o644); err != nil {
t.Fatal(err)
}
}
for _, item := range []struct {
path string
status int
text, location string
}{
{"/physics", 200, "<h1>Physics</h1>", ""},
{"/physics/", 308, "", "/physics"},
{"/physics/?test=1", 308, "", "/physics?test=1"},
{"/physics/units", 200, "<h1>Units</h1>", ""},
{"/play/", 200, "<h1>Playground</h1>", ""},
{"/hidden/", 404, "", ""},
} {
r := httptest.NewRecorder()
siteHandler(root).ServeHTTP(r, httptest.NewRequest(http.MethodGet, item.path, nil))
if r.Code != item.status || !strings.Contains(r.Body.String(), item.text) || r.Header().Get("Location") != item.location || strings.Contains(r.Body.String(), "Directory listing") {
t.Errorf("%s: status=%d location=%q body=%s", item.path, r.Code, r.Header().Get("Location"), r.Body.String())
}
}
}
+1 -191
View File
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+1 -4
View File
@@ -85,8 +85,6 @@ type App struct {
textOn bool textOn bool
shown *engine.World shown *engine.World
closed bool closed bool
control ControlState
viewport Viewport
} }
func noBlock(string) *aetext.Node { func noBlock(string) *aetext.Node {
@@ -348,7 +346,7 @@ func (a *App) showPhysics() {
func (a *App) Update(dt float64) { func (a *App) Update(dt float64) {
e := a.e e := a.e
now := e.Platform().Now() now := e.Platform().Now()
a.tickSession(dt) a.session.Tick(dt)
a.showPhysics() a.showPhysics()
ui := a.ui ui := a.ui
ui.Time = now ui.Time = now
@@ -363,7 +361,6 @@ func (a *App) Update(dt float64) {
a.toolbar(bar) a.toolbar(bar)
body := mathx.Rect{Y: bar.H, W: size.X, H: max(0, size.Y-bar.H)} body := mathx.Rect{Y: bar.H, W: size.X, H: max(0, size.Y-bar.H)}
gameR, inspR := layout(body, 1) gameR, inspR := layout(body, 1)
a.viewport = Viewport{X: gameR.X, Y: gameR.Y, Width: gameR.W, Height: gameR.H, CanvasWidth: m.LogicalW, CanvasHeight: m.LogicalH}
a.panel(&frame, gameR, a.game.Draw) a.panel(&frame, gameR, a.game.Draw)
a.panel(&frame, inspR, a.insp.Draw) a.panel(&frame, inspR, a.insp.Draw)
ctx.DnD.Frame(ui) ctx.DnD.Frame(ui)
File diff suppressed because it is too large Load Diff
@@ -1,71 +0,0 @@
//go:build aego_editor
package docsview
import (
"encoding/json"
"testing"
"aego/app/playground"
"aego/modules/audio"
)
func TestAudioListenerTryDisplaysEffectivePositionAndReset(t *testing.T) {
p, err := playground.New()
if err != nil {
t.Fatal(err)
}
e, ok := p.Docs().Get("audio.AudioListener2D")
if !ok || e.Demo == nil {
t.Fatal("audio listener contract is absent")
}
code, err := p.TryCode(e.TryScript)
if err != nil {
t.Fatal(err)
}
a := newHeadless(t)
req, err := json.Marshal(map[string]any{"scene": e.Try, "select": e.TrySelect, "code": code, "prefabs": e.TryPrefabs, "artifacts": e.TryArtifacts})
if err != nil {
t.Fatal(err)
}
if reply := a.Call("load", req); reply.Error != "" {
t.Fatal(reply.Error)
}
if err := a.Step(12); err != nil {
t.Fatal(err)
}
check := func(want float32) {
t.Helper()
sc := a.session.Controller().Scene()
marker := sc.Find(sc.Root(), "Effective listener")
if !sc.IsAlive(marker) {
t.Fatal("listener indicator is absent")
}
service := audio.Of(a.session.Controller().World())
if service == nil || service.Listener().X != want || sc.WorldPosition(marker).X != want {
t.Fatalf("marker does not reflect actual audio listener position %v", want)
}
r := a.Call("inspect", []byte(`{"component":"audio.AudioListener2D","fields":["audio.AudioListener2D.ListenerX"]}`))
if r.Error != "" || r.Inspection == nil || r.Inspection.Observables["audio.AudioListener2D.ListenerX"] != float64(want) {
t.Fatalf("effective listener position is not observable: %+v", r)
}
}
check(2)
if r := a.Call("set", []byte(`{"component":"audio.AudioListener2D","field":"Active","value":0}`)); r.Error != "" {
t.Fatal(r.Error)
}
if err := a.Step(12); err != nil {
t.Fatal(err)
}
check(0)
if r := a.Call("reset", nil); r.Error != "" {
t.Fatal(r.Error)
}
if err := a.Step(12); err != nil {
t.Fatal(err)
}
check(2)
if messages := errorsOf(a); len(messages) != 0 {
t.Fatalf("listener Try runtime errors: %v", messages)
}
}
@@ -1,91 +0,0 @@
//go:build aego_editor
package docsview
import (
"encoding/json"
"testing"
"aego/app/playground"
"aego/asset"
"aego/modules/audio"
"aego/modules/render2d"
"aego/scene"
)
// The example requests a real looped voice at volume zero. The color reads the
// audio service's actual SourcePlaying state, not the editable checkbox.
func TestAudioSourceTryStartsRealSilentVoiceAndResets(t *testing.T) {
p, err := playground.New()
if err != nil {
t.Fatal(err)
}
e, ok := p.Docs().Get("audio.AudioSource2D")
if !ok || e.Demo == nil {
t.Fatal("audio source contract is absent")
}
code, err := p.TryCode(e.TryScript)
if err != nil {
t.Fatal(err)
}
a := newHeadless(t)
req, err := json.Marshal(map[string]any{"scene": e.Try, "select": e.TrySelect, "code": code, "prefabs": e.TryPrefabs, "artifacts": e.TryArtifacts})
if err != nil {
t.Fatal(err)
}
if reply := a.Call("load", req); reply.Error != "" {
t.Fatal(reply.Error)
}
if err := a.Step(12); err != nil {
t.Fatal(err)
}
state := func() (*audio.AudioSource2D, *render2d.SpriteRenderer, bool) {
t.Helper()
sc := a.session.Controller().Scene()
h := sc.Find(sc.Root(), "Source")
src, ok := scene.Get[audio.AudioSource2D](sc, h)
if !ok || src.Clip.ID != asset.BuiltinHum || src.Volume != 0 || !src.Loop {
t.Fatal("expected a silent looping builtin source")
}
marker, ok := scene.Get[render2d.SpriteRenderer](sc, h)
if !ok {
t.Fatal("audio source indicator is absent")
}
service := audio.Of(a.session.Controller().World())
if service == nil {
t.Fatal("audio service is absent")
}
return src, marker, service.SourcePlaying(h)
}
src, marker, playing := state()
idleColor := marker.Tint
if src.PlayOnStart || src.Playing || playing {
t.Fatal("source should start without a voice")
}
if reply := a.Call("inspect", []byte(`{"component":"audio.AudioSource2D","fields":["audio.AudioSource2D.Playing"],"dependencies":["ae900000000000000000000000000a03"]}`)); reply.Error != "" || reply.Inspection == nil || len(reply.Inspection.Dependencies) != 1 {
t.Fatalf("the actual builtin audio dependency was not resolved: %+v", reply)
}
if reply := a.Call("set", []byte(`{"component":"audio.AudioSource2D","field":"PlayOnStart","value":1}`)); reply.Error != "" {
t.Fatal(reply.Error)
}
if err := a.Step(12); err != nil {
t.Fatal(err)
}
src, marker, playing = state()
if !src.PlayOnStart || !src.Playing || !playing || marker.Tint == idleColor {
t.Fatalf("real silent voice did not start: enabled=%v playing=%v service=%v tint=%v", src.PlayOnStart, src.Playing, playing, marker.Tint)
}
if reply := a.Call("reset", nil); reply.Error != "" {
t.Fatal(reply.Error)
}
if err := a.Step(12); err != nil {
t.Fatal(err)
}
src, marker, playing = state()
if src.PlayOnStart || src.Playing || playing || marker.Tint != idleColor {
t.Fatal("Reset did not stop the voice and restore the indicator")
}
if messages := errorsOf(a); len(messages) != 0 {
t.Fatalf("audio Try runtime errors: %v", messages)
}
}
-82
View File
@@ -1,82 +0,0 @@
//go:build aego_editor
package docsview
import (
"encoding/json"
"math"
"testing"
"aego/app/playground"
"aego/engine"
"aego/modules/audio"
"aego/modules/render2d"
"aego/scene"
)
func TestAudioZoneTryChangesRealWorldBusAndResets(t *testing.T) {
p, err := playground.New()
if err != nil {
t.Fatal(err)
}
e, ok := p.Docs().Get("audio.AudioZone2D")
if !ok || e.Demo == nil {
t.Fatal("audio zone contract is absent")
}
code, err := p.TryCode(e.TryScript)
if err != nil {
t.Fatal(err)
}
a := newHeadless(t)
req, err := json.Marshal(map[string]any{"scene": e.Try, "select": e.TrySelect, "code": code, "prefabs": e.TryPrefabs, "artifacts": e.TryArtifacts})
if err != nil {
t.Fatal(err)
}
if r := a.Call("load", req); r.Error != "" {
t.Fatal(r.Error)
}
if err := a.Step(16); err != nil {
t.Fatal(err)
}
check := func(want float64) *render2d.SpriteRenderer {
t.Helper()
world := a.session.Controller().World()
mod, ok := engine.ServiceOf[*audio.Module](world, audio.MixerID)
if !ok || mod.Mixer() == nil || math.Abs(float64(mod.Mixer().BusGain(int(audio.BusMusic)))-want) > 0.001 {
t.Fatalf("actual mixer music bus did not reach gain %v", want)
}
r := a.Call("inspect", []byte(`{"component":"audio.AudioZone2D","fields":["audio.AudioZone2D.WorldGain"]}`))
if r.Error != "" || r.Inspection == nil || r.Inspection.Observables["audio.AudioZone2D.WorldGain"] != want {
t.Fatalf("runtime world gain is not observable: %+v", r)
}
sc := a.session.Controller().Scene()
h := sc.Find(sc.Root(), "Indicator")
marker, ok := scene.Get[render2d.SpriteRenderer](sc, h)
if !ok {
t.Fatal("gain indicator is absent")
}
return marker
}
before := check(0.25).Tint
if r := a.Call("set", []byte(`{"component":"audio.AudioZone2D","field":"Gain","value":0.75}`)); r.Error != "" {
t.Fatal(r.Error)
}
if err := a.Step(16); err != nil {
t.Fatal(err)
}
if marker := check(0.75); marker.Tint == before {
t.Fatal("indicator did not follow the actual world gain")
}
if r := a.Call("reset", nil); r.Error != "" {
t.Fatal(r.Error)
}
if err := a.Step(16); err != nil {
t.Fatal(err)
}
if marker := check(0.25); marker.Tint != before {
t.Fatal("Reset did not restore the gain indicator")
}
if messages := errorsOf(a); len(messages) != 0 {
t.Fatalf("audio zone Try runtime errors: %v", messages)
}
}
+3 -88
View File
File diff suppressed because it is too large Load Diff
@@ -1,83 +0,0 @@
//go:build aego_editor && aego_gltest && linux && cgo && !aego_nonative
package docsview
import (
"context"
"math"
"runtime"
"testing"
"aego/app/playground"
"aego/modules/camera"
)
// In addition to the rendered-frame contract, check the actual camera service
// so a moving decoration cannot stand in for a changing camera pose.
func TestCameraShakeComponentDemoDrivesRealCamera(t *testing.T) {
runtime.LockOSThread()
defer runtime.UnlockOSThread()
p, err := playground.New()
if err != nil {
t.Fatal(err)
}
entry, ok := p.Docs().Get("camera.CameraShake2D")
if !ok || entry.Demo == nil || len(entry.Demo.Actions) != 1 {
t.Fatal("camera shake contract is absent")
}
ctx := context.Background()
opened, err := (&nativeTryRunner{p: p}).Open(ctx, *entry.Demo, "native")
if err != nil {
t.Fatal(err)
}
defer func() {
if err := opened.Close(); err != nil {
t.Error(err)
}
}()
instance := opened.(*nativeTryInstance)
service := func() *camera.Service {
t.Helper()
s := camera.Of(instance.app.session.Controller().World())
if s == nil || s.Trauma("") < 0.99 {
t.Fatal("the real camera service did not receive the hit")
}
return s
}
checkStill := func() {
t.Helper()
s := service()
if diff := math.Abs(float64(s.Render("").Rotation - s.Logical("").Rotation)); diff > 1e-6 {
t.Fatalf("zero Max Angle unexpectedly rotated the view: %g", diff)
}
}
checkStill()
if err := instance.Action(ctx, entry.Demo.Actions[0]); err != nil {
t.Fatal(err)
}
world := instance.app.session.Controller().World()
startTick := world.Time.Tick()
var peak float64
for range 60 {
// Presentation frames do not advance a controlled Try world. Advance
// each simulation frame explicitly before sampling its camera pose.
if err := instance.advance(ctx, 1, nil); err != nil {
t.Fatal(err)
}
s := service()
peak = max(peak, math.Abs(float64(s.Render("").Rotation-s.Logical("").Rotation)))
}
if world.Time.Tick() <= startTick {
t.Fatal("camera samples did not advance the Try simulation")
}
if peak < 0.01 {
t.Fatalf("changing Max Angle did not move the real camera pose: peak %g", peak)
}
if err := instance.Reset(ctx, entry.Demo.Reset); err != nil {
t.Fatal(err)
}
checkStill()
if messages := errorsOf(instance.app); len(messages) != 0 {
t.Fatalf("Try runtime errors: %v", messages)
}
}
File diff suppressed because it is too large Load Diff
-96
View File
@@ -1,96 +0,0 @@
//go:build aego_editor
package docsview
import (
"encoding/json"
"fmt"
"testing"
"aego/app/playground"
"aego/modules/gameplay"
"aego/modules/render2d"
"aego/scene"
)
// The indicator follows the target's actual Health after the real gameplay
// system processes the overlap; changing the edited field alone is not enough.
func TestCombatComponentTriesDealDamageAndReset(t *testing.T) {
p, err := playground.New()
if err != nil {
t.Fatal(err)
}
for _, tc := range []struct {
id, field string
value int
wantHP int32
}{
{"gameplay.Hitbox2D", "Damage", 3, 7},
{"gameplay.Hurtbox2D", "Multiplier", 2, 6},
} {
t.Run(tc.id, func(t *testing.T) {
e, ok := p.Docs().Get(tc.id)
if !ok || e.Demo == nil {
t.Fatal("component contract is absent")
}
code, err := p.TryCode(e.TryScript)
if err != nil {
t.Fatal(err)
}
a := newHeadless(t)
req, err := json.Marshal(map[string]any{"scene": e.Try, "select": e.TrySelect, "code": code, "prefabs": e.TryPrefabs, "artifacts": e.TryArtifacts})
if err != nil {
t.Fatal(err)
}
if reply := a.Call("load", req); reply.Error != "" {
t.Fatal(reply.Error)
}
if err := a.Step(12); err != nil {
t.Fatal(err)
}
state := func() (*gameplay.Health, *render2d.SpriteRenderer) {
t.Helper()
sc := a.session.Controller().Scene()
target := sc.Find(sc.Root(), "Target")
hp, ok := scene.Get[gameplay.Health](sc, target)
if !ok {
t.Fatal("target Health is absent")
}
marker, ok := scene.Get[render2d.SpriteRenderer](sc, target)
if !ok {
t.Fatal("target indicator is absent")
}
return hp, marker
}
hp, marker := state()
initialColor := marker.Tint
if hp.Max != 10 || hp.Current != 10 || hp.Dead {
t.Fatalf("initial target health: %+v", hp)
}
payload := fmt.Sprintf(`{"component":%q,"field":%q,"value":%d}`, tc.id, tc.field, tc.value)
if reply := a.Call("set", []byte(payload)); reply.Error != "" {
t.Fatal(reply.Error)
}
if err := a.Step(12); err != nil {
t.Fatal(err)
}
hp, marker = state()
if hp.Current != tc.wantHP || hp.Dead || marker.Tint == initialColor {
t.Fatalf("the actual hit and indicator disagree: health=%d want=%d tint=%v", hp.Current, tc.wantHP, marker.Tint)
}
if reply := a.Call("reset", nil); reply.Error != "" {
t.Fatal(reply.Error)
}
if err := a.Step(12); err != nil {
t.Fatal(err)
}
hp, marker = state()
if hp.Current != 10 || hp.Dead || marker.Tint != initialColor {
t.Fatalf("Reset did not restore target health and indicator: health=%d tint=%v", hp.Current, marker.Tint)
}
if messages := errorsOf(a); len(messages) != 0 {
t.Fatalf("combat Try runtime errors: %v", messages)
}
})
}
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
-71
View File
@@ -1,71 +0,0 @@
//go:build aego_editor
package docsview
import (
"crypto/sha256"
"fmt"
"testing"
"aego/app/playground"
)
// Component-specific demonstrations must not silently replace the existing
// authored scenes and scripts used by the broader guides.
func TestComponentTryGuidesPreserveAuthoredScenes(t *testing.T) {
p, err := playground.New()
if err != nil {
t.Fatal(err)
}
for _, spec := range []struct{ guide, component, sum, script string }{
{"camera", "camera.CameraFollow2D", "0a7ed8d6fd9cce7ee144cd2a0ca91a6ff377220cc7b737ebe9feb93e10331f3a", ""},
{"camera/follow", "camera.CameraFollow2D", "0a7ed8d6fd9cce7ee144cd2a0ca91a6ff377220cc7b737ebe9feb93e10331f3a", ""},
{"camera/zones", "camera.CameraZone2D", "9f5b36a8de5584836d466b8437510c1990e3c719d41a4c65dfa591b2b7c634e8", ""},
{"camera/outputs", "camera.CameraBrain2D", "d475b935c8c41973653b44aa1ff75d4871263a0ad2cb9d56097f234818be1aa4", ""},
{"camera/virtual", "camera.VirtualCamera2D", "14e775168e8f7f5250d42970db4578d39219a9e3bb9d0dab839892fd92ae88a8", "af3febb779542a8605bd2899667e87d5cf81826ca4d15efcbab85a0c0efcffab"},
{"physics", "physics.Body2D", "87081fb3f66fb919ef02833f30d052457b456c841b2b6406c9930ad47884644c", ""},
{"physics/components", "physics.CircleCollider2D", "a572890607943e3af0727666c0501e605543dc28a0a9398777ea2fe987e4e213", ""},
{"gameplay/hitbox", "gameplay.Hitbox2D", "06cebaff0c35ea72d0a8a9112bbbe59eacca4016841c92e25bbe7b6fc8354f35", "10b0b317c79134c3d333f17a42381db8e314e343058a8dcfe7d2806f88da5b1c"},
{"gameplay/hurtbox", "gameplay.Hurtbox2D", "4cb707ab73abcf3f50af599dc7a6313837044230c95f48d83809ff33d8d3d2a4", "e7a7ad3733ab9f989f50b6f20fed6ed6b9a3cff635c9d04808f336452e287b9e"},
{"gameplay/killzone", "gameplay.KillZone2D", "ea7ce3acf87237e86e2988a93951ccdfb762b7fe6622ab1a6e84ad3f7ba10fb9", "fe5d7ad926cfc8029e9451992285748c197ef5a018b4eba023a30a74b93d0ecf"},
{"gameplay/pickup", "gameplay.Pickup2D", "685494b9be74b228fc2762e4cfc870cda000f83afe05c814ddfd190e4ecbbaab", "7b038ac87d73a29ee2044b8ffc66f44b681538f5457631fea471df8808ddd33a"},
{"gameplay/checkpoint", "gameplay.Checkpoint2D", "9d35c26516469c4180cfbdb94edf524d8b54f47f2c897a946e93b829152a974f", "951d0c477e0baeeced3c7a64093e324d30588844af32f952279985cf9a62fa61"},
{"gameplay/respawn", "gameplay.Respawn", "c604b98824cc3483b506e1f529e51159cbe8d3c8e058a37eb437c0e35890089a", "d13601abe19642eee5a4f3cd7056e0812dc93f5f59f6e904c972d1e7b09cc260"},
{"audio", "audio.AudioSource2D", "0c43758ee5bf1ad7304668d36b138a3f417dc795e56730d2226ca935e204cf7e", "1f0bde6059abe3241de2e799bd9e3e06f5a4259176bb636ba3e0d60fa7d0750c"},
{"audio/spatial", "audio.AudioListener2D", "3ffe126eea8b20663538fd4e1b2d083c9157edd2f7adfbe983bfec962229ff69", "2e79adf7b30530df3479608124ec67678cf9ef7847b570866731cc402652cac3"},
{"audio/zones", "audio.AudioZone2D", "2181dfaf04ca60b26b93a263c58d686423babf61139b9662b8502cd67ba2228c", "994b455b9af397862a58d284f763fd26b05aa4d51e80965464c4ff9379f80c58"},
{"save", "save.Persist", "19499400ad68dded38129ccec04546a5b018add92114f2e21f0c8bf6f61506cb", "8cde05fe8d4c3f6e6b722ff60b8be7a687160e50fefd5a09001f25a76299675a"},
{"tags/example", "engine.Tags", "e642c5c9983312c9f75b7966b3a9ecfeb2f08196f2cb7ebe9e3bf0adc24bdbbe", "a6459199adcbbd52aab200b5c04e331b478b4e1b4b0ddb6a688e7028416a5215"},
{"language/script-example", "engine.Script", "8927658496fa7c6afc6a77ba8818018faa5b93936c8a32a13bd72f5ec7f59d6d", "18f02ddc587e8719b73b9d68d749f533be2290512075403a1560191c05655ca8"},
{"render2d/materials", "engine.MaterialOverride", "c0a63c2b8cfdf22028ba1df4c7152a75c1f69a973c70175ec44f476aadf19405", "b5c1b4249a9b3232b9845f2a61b2cf2a5af48c3d9d065bf95f7ff877305de3b3"},
{"prefabs/example", "engine.PrefabInstance", "90289773f897db2a386ad6cf9380dbc874f03f6f0cb76a03d2c2d08a1de833da", "5e258045feacf7591993ce7397df8aed9e5247d776fe2d2055b78b55571d1ea1"},
} {
t.Run(spec.guide, func(t *testing.T) {
guide, ok := p.Docs().Get(spec.guide)
if !ok {
t.Fatal("guide not found")
}
wantSelect := spec.component
if spec.guide == "render2d/materials" {
wantSelect = "" // This authored guide never specified a component selection.
}
if got := fmt.Sprintf("%x", sha256.Sum256([]byte(guide.Try))); got != spec.sum || guide.TrySelect != wantSelect {
t.Fatalf("authored guide scene or selection changed: sha=%s select=%s", got, guide.TrySelect)
}
if spec.script != "" {
if got := fmt.Sprintf("%x", sha256.Sum256([]byte(guide.TryScript))); got != spec.script {
t.Fatalf("authored guide script changed: sha=%s", got)
}
}
component, ok := p.Docs().Get(spec.component)
if !ok || component.Demo == nil || component.Try == guide.Try {
t.Fatalf("%s needs its distinct executable component demo", spec.component)
}
})
}
for _, problem := range p.Docs().Problems() {
if problem.Error {
t.Fatalf("documentation registry error: %+v", problem)
}
}
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
-78
View File
@@ -1,78 +0,0 @@
//go:build aego_editor
package docsview
import (
"encoding/json"
"math"
"testing"
"aego/app/playground"
"aego/modules/physics"
"aego/modules/physics/components"
"aego/scene"
)
func TestDistanceTryChangesRealJointAndResets(t *testing.T) {
p, err := playground.New()
if err != nil {
t.Fatal(err)
}
e, ok := p.Docs().Get("physics.DistanceJoint2D")
if !ok || e.Demo == nil {
t.Fatal("Distance Joint component contract is absent")
}
a := newHeadless(t)
req, err := json.Marshal(map[string]any{"scene": e.Try, "select": e.TrySelect, "prefabs": e.TryPrefabs, "artifacts": e.TryArtifacts})
if err != nil {
t.Fatal(err)
}
if r := a.Call("load", req); r.Error != "" {
t.Fatal(r.Error)
}
if err := a.Step(10); err != nil {
t.Fatal(err)
}
state := func() (*components.DistanceJoint2D, float32) {
t.Helper()
sc := a.session.Controller().Scene()
bob := sc.Find(sc.Root(), "Bob")
anchor := sc.Find(sc.Root(), "Anchor")
joint, ok := scene.Get[components.DistanceJoint2D](sc, bob)
if !ok || !sc.IsAlive(anchor) {
t.Fatal("distance joint or anchor is absent")
}
sim := physics.SimOf(a.session.Controller().World())
if sim == nil || sim.Stats().Joints != 1 {
t.Fatal("the physics world did not create the distance joint")
}
return joint, sc.WorldPosition(bob).Sub(sc.WorldPosition(anchor)).Len()
}
joint, distance := state()
if joint.Length != 4 || math.Abs(float64(distance-4)) > 0.05 {
t.Fatalf("initial joint length=%v distance=%v", joint.Length, distance)
}
if r := a.Call("set", []byte(`{"component":"physics.DistanceJoint2D","field":"Length","value":2}`)); r.Error != "" {
t.Fatal(r.Error)
}
if err := a.Step(30); err != nil {
t.Fatal(err)
}
joint, distance = state()
if joint.Length != 2 || math.Abs(float64(distance-2)) > 0.1 {
t.Fatalf("the real joint did not shorten: length=%v distance=%v", joint.Length, distance)
}
if r := a.Call("reset", nil); r.Error != "" {
t.Fatal(r.Error)
}
if err := a.Step(10); err != nil {
t.Fatal(err)
}
joint, distance = state()
if joint.Length != 4 || math.Abs(float64(distance-4)) > 0.05 {
t.Fatalf("Reset did not restore the joint: length=%v distance=%v", joint.Length, distance)
}
if messages := errorsOf(a); len(messages) != 0 {
t.Fatalf("Distance Joint Try runtime errors: %v", messages)
}
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -1,92 +0,0 @@
//go:build aego_editor
package docsview
import (
"encoding/json"
"testing"
"aego/app/playground"
"aego/modules/render2d"
"aego/scene"
)
func TestMaterialOverrideTryChangesOnlyOneRealInstanceAndResets(t *testing.T) {
p, err := playground.New()
if err != nil {
t.Fatal(err)
}
e, ok := p.Docs().Get("engine.MaterialOverride")
if !ok || e.Demo == nil {
t.Fatal("MaterialOverride contract is absent")
}
code, err := p.TryCode(e.TryScript)
if err != nil {
t.Fatal(err)
}
a := newHeadless(t)
req, err := json.Marshal(map[string]any{"scene": e.Try, "select": e.TrySelect, "code": code, "prefabs": e.TryPrefabs, "artifacts": e.TryArtifacts})
if err != nil {
t.Fatal(err)
}
if r := a.Call("load", req); r.Error != "" {
t.Fatal(r.Error)
}
check := func(want float64, explicit bool) {
t.Helper()
if err := a.Step(12); err != nil {
t.Fatal(err)
}
sc := a.session.Controller().Scene()
target, reference := sc.Find(sc.Root(), "Flash instance"), sc.Find(sc.Root(), "Reference instance")
m1, err := render2d.NodeMaterial(sc, target)
if err != nil {
t.Fatal(err)
}
m2, err := render2d.NodeMaterial(sc, reference)
if err != nil || m1 != m2 {
t.Fatalf("both instances must use the same resolved material: %v", err)
}
value, err := render2d.GetMaterialParameter(sc, target, "Flash")
if err != nil || value.F != want {
t.Fatalf("actual target Flash=%v, want %v: %v", value.F, want, err)
}
b, err := render2d.GetMaterialParameter(sc, reference, "Flash")
if err != nil || b.F != 0 {
t.Fatalf("shared material/reference changed: %v, %v", b.F, err)
}
o, ok := scene.Get[render2d.MaterialOverride](sc, target)
if !ok || o.ExplicitFor(m1, "Flash") != explicit {
t.Fatalf("actual per-node override explicit=%v", explicit)
}
lanes, err := o.Lanes(m1)
param, found := m1.Shader().Schema.Param("Flash")
if err != nil || !found || param.Lane < 0 || param.Comp < 0 || param.Lane*4+param.Comp >= len(lanes) || lanes[param.Lane*4+param.Comp] != float32(want) {
t.Fatalf("shader lanes do not contain the instance value: %v", err)
}
r := a.Call("inspect", []byte(`{"component":"engine.MaterialOverride","fields":["engine.MaterialOverride.FlashValue","engine.MaterialOverride.FlashExplicit","engine.MaterialOverride.ReferenceFlash"]}`))
if r.Error != "" || r.Inspection == nil || r.Inspection.Observables["engine.MaterialOverride.FlashValue"] != want || r.Inspection.Observables["engine.MaterialOverride.FlashExplicit"] != explicit || r.Inspection.Observables["engine.MaterialOverride.ReferenceFlash"] != float64(0) {
t.Fatalf("actual material inspection: %+v", r)
}
}
check(0, false)
if r := a.Call("scriptEnabled", []byte(`{"script":"game.demo.SetFlash","enabled":true}`)); r.Error != "" {
t.Fatal(r.Error)
}
check(1, true)
if r := a.Call("undo", nil); r.Error != "" {
t.Fatal(r.Error)
}
check(0, false)
if r := a.Call("redo", nil); r.Error != "" {
t.Fatal(r.Error)
}
check(1, true)
if r := a.Call("reset", nil); r.Error != "" {
t.Fatal(r.Error)
}
check(0, false)
if messages := errorsOf(a); len(messages) != 0 {
t.Fatalf("MaterialOverride Try runtime errors: %v", messages)
}
}
+1 -1
View File
@@ -19,7 +19,7 @@ func TestMaterialTryCompilesItsQualifiedScriptAndAnimatesFlash(t *testing.T) {
t.Fatal(err) t.Fatal(err)
} }
entries := p.TryScenes() entries := p.TryScenes()
for _, id := range []string{"render2d/materials"} { for _, id := range []string{"render2d/materials", "engine.MaterialOverride"} {
t.Run(id, func(t *testing.T) { t.Run(id, func(t *testing.T) {
var entry docs.Entry var entry docs.Entry
for _, e := range entries { for _, e := range entries {

Some files were not shown because too many files have changed in this diff Show More