Files
aego/app/assembly/editors/editors.go
sanspie 5eb1832907
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Complete Stage 12 for v0.12.0
2026-11-05 11:46:53 +03:00

37 lines
1.1 KiB
Go

package editors
import (
"aego/app/assembly"
"aego/modules/audio"
audioeditor "aego/modules/audio/editor"
"aego/modules/camera"
cameraeditor "aego/modules/camera/editor"
"aego/modules/debug"
debugeditor "aego/modules/debug/editor"
"aego/modules/gameplay"
gameplayeditor "aego/modules/gameplay/editor"
inputmod "aego/modules/input"
inputeditor "aego/modules/input/editor"
"aego/modules/particles"
particleseditor "aego/modules/particles/editor"
"aego/modules/physics"
physicseditor "aego/modules/physics/editor"
"aego/modules/render2d"
render2deditor "aego/modules/render2d/editor"
"aego/modules/render3d"
render3deditor "aego/modules/render3d/editor"
)
func With(c assembly.Catalog) assembly.Catalog {
return c.
With(inputmod.ID, inputeditor.Hook).
With(particles.ID, particleseditor.Hook).
With(render2d.ID, render2deditor.Hook).
With(render3d.ID, render3deditor.Hook).
With(physics.ID, physicseditor.Hook).
With(camera.ID, cameraeditor.Hook).
With(gameplay.ID, gameplayeditor.Hook).
With(audio.ID, audioeditor.Hook).
With(debug.ID, debugeditor.Hook)
}