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aego/modules/gameplay/res/docs/try/Lifetime.aescene

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scene version=1 {
node "d6400000000000000000000000000001" name="Floor" enabled=true layers=1 {
transform {
position=[0, 3]
rotation=0
scale=[1, 1]
}
component "engine.SpriteRenderer" version=1 {
sprite=asset("ae900000000000000000000000000010")
layer=0
order=0
tint=#4b5563ff
origin=[0.5, 0.5]
size=[40, 1]
flipX=false
flipY=false
blend=premultiplied
filter=nearest
}
component "physics.Body2D" version=1 {
type=static
massMode=auto
mass=0
gravityScale=1
linearDamping=0
angularDamping=0
fixedRotation=false
bullet=false
allowSleep=true
interpolate=false
layer=0
mask=-1
}
component "physics.BoxCollider2D" version=1 {
offset=[0, 0]
isTrigger=false
friction=0.6
restitution=0
density=1
size=[40, 1]
}
}
node "d6400000000000000000000000000002" name="Spawner" enabled=true layers=1 {
transform {
position=[0, -4]
rotation=0
scale=[1, 1]
}
component "engine.Script" version=1 {
script "game.demo.Spawner" enabled=true {
Ball=asset("d6400000000000000000000000000f01")
}
}
}
node "d6400000000000000000000000000003" name="Fuse" enabled=true layers=1 {
transform {
position=[-6, 1.5]
rotation=0
scale=[1, 1]
}
component "engine.SpriteRenderer" version=1 {
sprite=asset("ae900000000000000000000000000010")
layer=0
order=0
tint=#f59e0bff
origin=[0.5, 0.5]
size=[2, 0.3]
flipX=false
flipY=false
blend=premultiplied
filter=nearest
}
component "gameplay.Lifetime" version=1 {
seconds=20
}
component "engine.Script" version=1 {
script "game.demo.Fuse" enabled=true {
}
}
}
node "d6400000000000000000000000000004" name="Camera" enabled=true layers=1 {
transform {
position=[0, 0]
rotation=0
scale=[1, 1]
}
component "engine.Camera2D" version=1 {
zoom=36
viewport=[0, 0, 1, 1]
mask=-1
order=0
clear=true
clearColor=#111827ff
scale=fitVirtual
virtual=[960, 540]
active=true
}
component "camera.VirtualCamera2D" version=1 {
priority=0
output=""
zoom=0
blendTime=0.5
blendCurve={ ease=inOutQuad }
timeDomain=unscaled
useBounds=false
bounds=[0, 0, 0, 0]
snapToPixels=false
}
component "camera.CameraFollow2D" version=1 {
target=node("d6400000000000000000000000000002")
deadzone=[0.4, 0.4, 0.2, 0.2]
damping=[5, 5]
lookahead=[0.2, 0]
maxLookahead=[2, 1]
lookaheadSmoothing=3
snapDistance=20
}
}
}