38 lines
838 B
Go
38 lines
838 B
Go
package asset
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import (
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"aego/core/ids"
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"aego/render/mesh"
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"aego/render/texture"
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)
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type ArtifactKind string
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const (
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ArtTexture ArtifactKind = "texture"
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ArtAtlasPage ArtifactKind = "atlaspage"
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ArtSpriteRegion ArtifactKind = "spriteregion"
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ArtScene ArtifactKind = "scene"
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ArtPrefab ArtifactKind = "prefab"
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ArtMesh ArtifactKind = "mesh"
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ArtScript ArtifactKind = "script"
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)
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type Reloaded struct {
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ID ids.AssetID
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Kind ArtifactKind
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}
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type Resolver interface {
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Texture(id ids.AssetID) (texture.Region, bool)
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Mesh(id ids.AssetID) (*mesh.Mesh, bool)
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Scene(id ids.AssetID) ([]byte, bool)
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Prefab(id ids.AssetID) ([]byte, bool)
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Generation() uint32
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Subscribe(fn func(Reloaded)) func()
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}
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type Decoder interface {
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Decoded(id ids.AssetID, key string, build func() (any, error)) (any, error)
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}
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