update core: signed release.json (Ed25519) per channel, ETag check, resumable download with sha256, Auto/Ask/Off policy, appliers for the install.sh layout, AppImage, NSIS installer (keeps the replaced setup.exe for Restore) and .app, trial run with rollback.
Editor and launcher: banner, status bar, Help commands, Task Center download, install on restart.
CLI: aego update, aego release keygen|manifest, aego export --release-json.
Games: modules/update with update { url publicKey }, settings and the aego/update script API.
release.sh refuses to publish without AEGO_RELEASE_KEY and AEGO_UPDATE_KEY; install.sh lays out versions; make test-update runs a real v1 -> v2 update.
29 lines
386 B
Plaintext
29 lines
386 B
Plaintext
.cache/
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.aego/
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exports/
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/sandbox
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/sandbox.exe
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.idea/
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.vscode/
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/depcheck
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tools/genicons/genicons
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/site/
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/aego
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/aego-editor
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/aego-playground
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/aego-runtime
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*.syso
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*.test
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/tests/golden/testdata/actual-*
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tools/websmoke/node_modules/
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tools/websmoke/golden/actual-*.png
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# build output belongs in .cache/bin; these catch stray builds in the root
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/aego-*
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/i18n
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*.prof
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*.pprof
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/data*.txt
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*.key
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