Files
aego/audio/codec/codec.go
T
sanspie 72d9a21782
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Stage 12w: web runtime performance (D365, D366, D390, D391)
make web-bench measures the exported platformer in Chromium and Firefox
in lockstep, with exact WebGL counters against a per-mode baseline, time
compared with Mann-Whitney and a profile pass that gates allocations in
the engine frame to zero, except listed first-decode and growth sites.

On the web the frame loop fills the audio output, the stream feeder
waits for ring space, per-event allocations are gone and Go allocations
per frame drop from 7.2 to 3.8 in Chromium. The pixel ratio is capped at
1.5 by default (display.maxPixelRatio) and Frame Limit works on the web.
The game loop stays on the main thread; a Worker is not built (D391).
2026-10-27 16:29:41 +03:00

246 lines
5.1 KiB
Go

package codec
import (
"errors"
"io"
"path"
"strings"
"aego/audio/dsp"
"aego/audio/mix"
)
type Info struct {
SampleRate int
Channels int
Frames int64
}
type Decoder interface {
Info() Info
Read(dst []float32) (frames int, err error)
SeekFrame(frame int64) error
Close() error
}
type Looper interface {
Loop() (start, end int64, ok bool)
}
type Format struct {
Name string
Match func(head []byte) bool
Open func(r io.ReadSeeker) (Decoder, error)
}
type StreamOptions struct {
Loop bool
LoopStart int64
LoopEnd int64
Chunk int
}
const (
MaxMemory = 64 << 20
readFrames = 4096
headBytes = 16
)
var (
ErrUnknown = errors.New("codec: unknown audio format")
ErrMP3 = errors.New("codec: mp3 is not supported; convert with ffmpeg")
ErrTooLarge = errors.New("codec: the sound is larger than 64 MB decoded; stream it instead")
ErrLayout = errors.New("codec: only mono and stereo sounds with a positive sample rate are supported")
formats []Format
)
func Register(f Format) {
formats = append(formats, f)
}
func Formats() []string {
out := make([]string, len(formats))
for i, f := range formats {
out[i] = f.Name
}
return out
}
func Open(r io.ReadSeeker, hint string) (Decoder, error) {
var head [headBytes]byte
n, err := io.ReadFull(r, head[:])
if err != nil && !errors.Is(err, io.ErrUnexpectedEOF) && !errors.Is(err, io.EOF) {
return nil, err
}
if _, err := r.Seek(0, io.SeekStart); err != nil {
return nil, err
}
h := head[:n]
for _, f := range formats {
if f.Match(h) {
return f.Open(r)
}
}
if mp3(h) || strings.EqualFold(path.Ext(hint), ".mp3") {
return nil, ErrMP3
}
return nil, ErrUnknown
}
func mp3(h []byte) bool {
return len(h) >= 3 && string(h[:3]) == "ID3" || len(h) >= 2 && h[0] == 0xFF && h[1]&0xE0 == 0xE0
}
func DecodeAll(d Decoder, rate int) (*mix.Memory, error) {
info := d.Info()
ch := info.Channels
if ch < 1 || ch > 2 || info.SampleRate <= 0 {
return nil, ErrLayout
}
limit := MaxMemory / 4
if info.Frames > 0 && info.Frames*int64(ch) > int64(limit) {
return nil, ErrTooLarge
}
var pcm []float32
if info.Frames > 0 {
pcm = make([]float32, 0, info.Frames*int64(ch))
}
buf := make([]float32, readFrames*ch)
for {
n, err := d.Read(buf)
pcm = append(pcm, buf[:n*ch]...)
if len(pcm) > limit {
return nil, ErrTooLarge
}
if errors.Is(err, io.EOF) || (err == nil && n == 0) {
break
}
if err != nil {
return nil, err
}
}
mem := &mix.Memory{PCM: pcm, Rate: info.SampleRate, Channels: ch}
if l, ok := d.(Looper); ok {
if s, e, ok := l.Loop(); ok {
mem.LoopStart, mem.LoopEnd = s, e
}
}
if rate > 0 && rate != info.SampleRate {
mem.PCM = dsp.Resample(pcm, ch, info.SampleRate, rate)
mem.LoopStart = mem.LoopStart * int64(rate) / int64(info.SampleRate)
mem.LoopEnd = mem.LoopEnd * int64(rate) / int64(info.SampleRate)
mem.Rate = rate
}
return mem, nil
}
func Stream(d Decoder, st *mix.Stream, o StreamOptions, cancel <-chan struct{}) <-chan error {
done := make(chan error, 1)
go func() {
done <- feed(d, st, o, cancel)
}()
return done
}
// skipTo wraps a skipped position into the loop; it reports false past the end of a stream that does not loop.
func skipTo(d Decoder, o StreamOptions, to int64) (int64, bool) {
end := d.Info().Frames
if o.Loop && o.LoopEnd > 0 {
end = o.LoopEnd
}
if end <= 0 || to < end {
return to, true
}
if !o.Loop || end <= o.LoopStart {
return 0, false
}
return o.LoopStart + (to-o.LoopStart)%(end-o.LoopStart), true
}
func feed(d Decoder, st *mix.Stream, o StreamOptions, cancel <-chan struct{}) error {
defer st.SetEOF()
ch := st.Channels
if d.Info().Channels != ch {
return errors.New("codec: the stream and the decoder have different channel counts")
}
if o.Loop && o.LoopEnd == 0 {
if l, ok := d.(Looper); ok {
if s, e, ok := l.Loop(); ok {
o.LoopStart, o.LoopEnd = s, e
}
}
}
chunk := o.Chunk
if chunk <= 0 {
chunk = readFrames
}
buf := make([]float32, chunk*ch)
var pending []float32
pos := int64(0)
empty := 0
for {
select {
case <-cancel:
return nil
default:
}
if sk := st.TakeSkip(); sk > 0 {
k := min(sk, int64(len(pending)/ch))
pending = pending[int(k)*ch:]
if sk -= k; sk > 0 {
to, ok := skipTo(d, o, pos+sk)
if !ok {
return nil
}
if err := d.SeekFrame(to); err != nil {
return err
}
pos = to
}
}
if st.Held() {
select {
case <-cancel:
return nil
case <-st.Wake():
}
continue
}
if len(pending) == 0 {
want := chunk
if o.Loop && o.LoopEnd > 0 {
want = int(min(int64(chunk), o.LoopEnd-pos))
}
n, err := 0, error(nil)
if want > 0 {
n, err = d.Read(buf[:want*ch])
}
if err != nil && !errors.Is(err, io.EOF) {
return err
}
if n == 0 {
if !o.Loop {
return nil
}
empty++
if empty > 2 {
return nil
}
if err := d.SeekFrame(o.LoopStart); err != nil {
return err
}
pos = o.LoopStart
continue
}
empty = 0
pos += int64(n)
pending = buf[:n*ch]
}
w := st.Ring.Write(pending)
pending = pending[w*ch:]
if len(pending) > 0 && !st.WaitSpace(cancel) {
return nil
}
}
}