ci-platforms / darwin arm64 smoke (push) Skipped
ci / build (amd64, linux, ubuntu-24.04) (push) Successful in 12m59s
ci / release (push) Successful in 9m16s
ci-platforms / windows amd64 smoke (push) Skipped
ci / checks (push) Successful in 8m18s
ci-platforms / darwin amd64 smoke (push) Skipped
The built-in platformer controller plays engine/anim/jump in Jump and engine/anim/hit in Hit; before, both states had no clip and nothing showed. The Animator try scene jumps with Space (Grounded false in the air) instead of toggling the parameter.