7 Commits
Author SHA1 Message Date
sanspie 6a22396467 Stage 9 complete
ci-platforms / build (arm64, darwin, macos-15) (push) Skipped
ci-platforms / build (amd64, windows, windows-2022) (push) Skipped
ci-platforms / build (amd64, darwin, macos-15-intel) (push) Skipped
ci / checks (push) Successful in 22m2s
ci / build (amd64, linux, ubuntu-24.04) (push) Successful in 23m5s
2026-10-20 14:06:22 +03:00
sanspie 21e03128a8 Stage 9.6d2: MCP server and external edits in the editor (D297, D300) 2026-10-20 13:56:45 +03:00
sanspie e5b1964f3e Stage 9.6d1: agent layer and CLI (D299) 2026-10-20 13:48:01 +03:00
sanspie cffa66514b Stage 9.6c2: prefab apply and data editing without the editor (D298)
ci-platforms / build (amd64, windows, windows-2022) (push) Skipped
ci-platforms / build (amd64, darwin, macos-15-intel) (push) Skipped
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ci / checks (push) Successful in 21m2s
ci / build (amd64, linux, ubuntu-24.04) (push) Successful in 22m8s
2026-10-20 13:05:10 +03:00
sanspie 2744cff481 Stage 9.6c1: project refs and refactorings without the editor (D298)
ci-platforms / build (amd64, windows, windows-2022) (push) Skipped
ci / build (amd64, linux, ubuntu-24.04) (push) Successful in 23m31s
ci-platforms / build (amd64, darwin, macos-15-intel) (push) Skipped
ci / checks (push) Successful in 21m57s
ci-platforms / build (arm64, darwin, macos-15) (push) Skipped
2026-10-20 12:12:18 +03:00
sanspie 91052a54db make lint: staticcheck the editor build
ci-platforms / build (amd64, darwin, macos-15-intel) (push) Skipped
ci-platforms / build (amd64, windows, windows-2022) (push) Skipped
ci-platforms / build (arm64, darwin, macos-15) (push) Skipped
ci / checks (push) Successful in 16m26s
ci / build (amd64, linux, ubuntu-24.04) (push) Successful in 17m48s
2026-10-20 12:06:56 +03:00
sanspie 7f4d87ef2c Stage 9: gameplay toolkit, export and web, agent tooling 2026-10-20 12:06:56 +03:00
116 changed files with 11198 additions and 1677 deletions
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@@ -98,6 +98,7 @@ vet: bootstrap
lint: bootstrap
go run honnef.co/go/tools/cmd/staticcheck@$(STATICCHECK_VERSION) $(LINT_PKGS)
go run honnef.co/go/tools/cmd/staticcheck@$(STATICCHECK_VERSION) -tags aego_editor ./editor/... ./app/... ./tests/...
# All graph variants, the semantic pass and the negative rule tests.
depcheck:
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@@ -0,0 +1,85 @@
package agent
import (
"bytes"
"encoding/json"
"testing"
)
func mustFind(t *testing.T, name string) *Command {
t.Helper()
c, ok := Find(name)
if !ok {
t.Fatalf("no command %s", name)
}
return c
}
func TestParseArgs(t *testing.T) {
set := mustFind(t, "scene.set")
a, f, err := parseArgs(set, []string{"s.aescene", "--json", "Player", "--dry-run", "Body2D.mass", "-3"})
if err != nil || !f.json || a.Str("value") != "-3" || a.Str("node") != "Player" || !a.Bool("dry-run") {
t.Fatalf("flags after positionals: %v %+v %v", a, f, err)
}
add := mustFind(t, "scene.add-node")
for _, toks := range [][]string{{"s", "N", "--index=1"}, {"s", "N", "--index", "1"}} {
a, _, err := parseArgs(add, toks)
if n, _ := a.Int("index", -1); err != nil || n != 1 {
t.Fatalf("%v: %v %v", toks, a, err)
}
}
a, _, err = parseArgs(set, []string{"s", "--", "Player", "Body2D.mass", "--odd"})
if err != nil || a.Str("value") != "--odd" {
t.Fatalf("after --: %v %v", a, err)
}
if _, _, err := parseArgs(set, []string{"s", "--nope"}); err == nil {
t.Fatal("an unknown flag was accepted")
}
if _, _, err := parseArgs(set, []string{"s", "a", "b", "c", "d"}); err == nil {
t.Fatal("an extra positional was accepted")
}
var out, errw bytes.Buffer
if code := Main(nil, []string{"scene", "set", "s", "--nope"}, &out, &errw, Options{}); code != 2 {
t.Fatalf("unknown flag exit %d", code)
}
if code := Main(nil, []string{"scene", "set", "a", "b", "c", "d", "e"}, &out, &errw, Options{}); code != 2 {
t.Fatalf("extra positional exit %d", code)
}
if code := Main(nil, []string{"scene", "help"}, &out, &errw, Options{}); code != 0 {
t.Fatalf("help exit %d", code)
}
}
func TestSchemasAndToolNames(t *testing.T) {
seen := map[string]bool{}
for _, c := range Commands() {
if seen[c.Tool()] {
t.Fatalf("tool name %s is used twice", c.Tool())
}
seen[c.Tool()] = true
b, err := json.Marshal(c.Schema())
if err != nil {
t.Fatal(err)
}
var sch struct {
Type string `json:"type"`
Properties map[string]map[string]any `json:"properties"`
Required []string `json:"required"`
}
if err := json.Unmarshal(b, &sch); err != nil || sch.Type != "object" {
t.Fatalf("%s: %s", c.Name, b)
}
var want []string
for _, x := range c.AllArgs() {
if x.Required {
want = append(want, x.Name)
}
if _, ok := sch.Properties[x.Name]; !ok {
t.Fatalf("%s: no property %s", c.Name, x.Name)
}
}
if len(want) != len(sch.Required) {
t.Fatalf("%s: required %v, want %v", c.Name, sch.Required, want)
}
}
}
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@@ -0,0 +1,66 @@
package agent
import (
"strconv"
"aego/asset"
"aego/project/refs"
"aego/scene/mutate"
)
func projectCommands() []*Command {
return []*Command{
{Name: "project.validate", Doc: "missing assets and nodes, import errors, prefabs and scenes that do not load", Run: (*Session).projectValidate},
}
}
func (s *Session) projectValidate(Args) (*Output, error) {
out := &Output{}
add := func(err bool, node, msg string) {
out.Problems = append(out.Problems, mutate.Problem{Error: err, Node: node, Message: msg})
}
for _, m := range refs.MissingAssets(s.Project, s.Pipeline) {
add(true, "", "missing asset "+m.Label())
}
for _, m := range refs.MissingNodes(s.Pipeline) {
add(true, m.Scene+" "+m.Path, m.Owner+"."+m.Field+" references a node that is not in the scene")
}
if s.scriptErr != nil {
add(true, "", "script types: "+s.scriptErr.Error())
}
for _, e := range s.libErrs {
add(true, "", e.Error())
}
for _, x := range s.Pipeline.Assets() {
if x.Error != "" {
add(true, x.Path, x.Error)
continue
}
if x.Kind != asset.ArtScene && x.Kind != asset.ArtPrefab {
continue
}
src, err := s.read(x.Path)
if err != nil {
add(true, x.Path, err.Error())
continue
}
doc, err := mutate.Load(src, x.Path, s.env())
if err != nil {
add(true, x.Path, err.Error())
continue
}
for _, p := range doc.Problems {
add(p.Error, x.Path+" "+p.Node, p.Message)
}
}
errs, warns := 0, 0
for _, p := range out.Problems {
if p.Error {
errs++
} else {
warns++
}
}
out.Notes = []string{"project: " + strconv.Itoa(errs) + " error(s), " + strconv.Itoa(warns) + " warning(s)"}
return out, nil
}
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+2 -6
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@@ -116,12 +116,8 @@ func TestPlayLeavesEditSceneByteIdentical(t *testing.T) {
t.Fatal("Spin is not registered")
}
speed, _ := td.Field("speed")
add := &commands.AddComponent{
Node: spinner,
Type: td.ID,
Name: td.FullName,
Values: []commands.FieldValue{{Field: speed.ID, Value: schema.Float32(3)}},
}
add := commands.NewMutation("Add "+td.FullName, commands.EnvFor(es),
commands.AddComp(es, spinner, td, []commands.FieldValue{{Field: speed.ID, Value: schema.Float32(3)}}))
if err := d.History.Exec(add); err != nil {
t.Fatal(err)
}
+1 -1
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@@ -42,7 +42,7 @@ func TestColliderFitsSprite(t *testing.T) {
}
for _, name := range []string{"Crate", "Bare"} {
id := es.ID(es.Find(es.Root(), name))
if err := d.History.Exec(&commands.AddComponent{Node: id, Type: td.ID, Name: td.FullName, OnAdd: ctx.OnAdd(td)}); err != nil {
if err := d.History.Exec(commands.NewMutation("Add "+td.FullName, commands.WithOnAdd(commands.EnvFor(es), ctx.OnAdd), commands.AddComp(es, id, td, nil))); err != nil {
t.Fatal(err)
}
}
+2 -6
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@@ -51,12 +51,8 @@ func openSpinner(t *testing.T) *spinFixture {
}
fd, _ := td.Field("speed")
f.typ, f.speed = td.ID, fd.ID
add := &commands.AddComponent{
Node: f.spinner,
Type: td.ID,
Name: td.FullName,
Values: []commands.FieldValue{{Field: fd.ID, Value: schema.Float32(3)}},
}
add := commands.NewMutation("Add "+td.FullName, commands.EnvFor(es),
commands.AddComp(es, f.spinner, td, []commands.FieldValue{{Field: fd.ID, Value: schema.Float32(3)}}))
if err := d.History.Exec(add); err != nil {
t.Fatal(err)
}
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@@ -0,0 +1,65 @@
package run
import (
"bytes"
"encoding/hex"
"strconv"
"strings"
"aego/app/agent"
"aego/core/log"
"aego/core/rewind"
"aego/project"
"aego/sdk"
)
const maxRunLog = 200
func AgentRunner(mods ...sdk.Module) agent.Runner {
return func(p *project.Project, r agent.RunRequest) (agent.RunReport, error) {
var buf bytes.Buffer
lg := log.New(log.NewTextSink(&buf))
lg.SetLevel(log.Warn)
frames, seed := r.Frames, r.Seed
if frames <= 0 {
frames = 120
}
if seed == 0 {
seed = 1
}
a, err := Open(p, Config{Headless: true, FrameTime: defaultDetStep, Seed: seed, ScenePath: r.Scene, Logger: lg, NoProfile: true}, mods...)
if err != nil {
return agent.RunReport{Log: logLines(buf.String())}, err
}
rep := agent.RunReport{}
driver := a.Driver()
for rep.Frames < frames {
if !a.Engine.Step(driver) {
rep.Error = "the game stopped at frame " + strconv.Itoa(rep.Frames+1)
if err := a.Engine.Err(); err != nil {
rep.Error += ": " + err.Error()
}
break
}
rep.Frames++
}
sum, _, _ := WorldHash(a.Engine.MainWorld(), rewind.NewHasher())
rep.Hash = hex.EncodeToString(sum[:])
a.Close()
rep.Log = logLines(buf.String())
return rep, nil
}
}
func logLines(s string) []string {
var out []string
for _, l := range strings.Split(strings.TrimSpace(s), "\n") {
if l = strings.TrimSpace(l); l != "" {
out = append(out, l)
}
}
if len(out) > maxRunLog {
out = append(out[:maxRunLog], "…")
}
return out
}
+1 -1
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@@ -78,7 +78,7 @@ func WorldHash(w *engine.World, h *rewind.Hasher) (sum [32]byte, covered, skippe
}
func determinismPass(p *project.Project, o DeterminismOptions, mods []sdk.Module) ([]checkpoint, []string, []string, error) {
a, err := Open(p, Config{Headless: true, FrameTime: o.FrameTime, Seed: o.Seed, ScenePath: o.ScenePath, Logger: log.Nop()}, mods...)
a, err := Open(p, Config{Headless: true, FrameTime: o.FrameTime, Seed: o.Seed, ScenePath: o.ScenePath, Logger: log.Nop(), NoProfile: true}, mods...)
if err != nil {
return nil, nil, nil, err
}
+2
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@@ -43,6 +43,7 @@ type Config struct {
Profile string
Logger *log.Logger
Seed uint64
NoProfile bool
}
type App struct {
@@ -138,6 +139,7 @@ func Open(p *project.Project, cfg Config, mods ...sdk.Module) (*App, error) {
Debug: cfg.Debug,
FailOnScriptErrors: true,
Profile: cfg.Profile,
NoProfile: cfg.NoProfile,
}, sdk.AdaptAll(mods)...)
if err != nil {
return nil, err
+7
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@@ -1,10 +1,13 @@
package run
import (
"aego/app/agent"
"aego/app/agent/mcp"
"bytes"
"flag"
"fmt"
"io"
"os"
"sort"
"strings"
@@ -39,6 +42,10 @@ func Tool(p *project.Project, args []string, stdout, stderr io.Writer, mods ...s
return toolTest(p, args[1:], stdout, stderr, mods)
case "docs":
return docstool.Tool(p, args[1:], stdout, stderr, sdk.AdaptAll(mods)...)
case "agent":
return agent.Main(p, args[1:], stdout, stderr, agent.Options{Mods: mods, Run: AgentRunner(mods...)})
case "mcp":
return mcp.Main(p, args[1:], os.Stdin, stdout, stderr, agent.Options{Mods: mods, Run: AgentRunner(mods...)})
}
fmt.Fprintf(stderr, "unknown tool %q\n", args[0])
return 2
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@@ -1,11 +1,14 @@
package main
import (
"aego/app/agent"
"aego/app/agent/mcp"
"flag"
"fmt"
"os"
"os/exec"
"path/filepath"
"slices"
"strings"
"aego/app/bootstrap"
@@ -50,6 +53,8 @@ func dispatch(args []string) int {
return cmdCheck(args[1:])
case "icons":
return cmdIcons(args[1:])
case "mcp":
return cmdMcp(args[1:])
case "docs":
return cmdDocs(args[1:])
case "test":
@@ -60,6 +65,9 @@ func dispatch(args []string) int {
usage()
return 0
}
if slices.Contains(agent.Groups(), args[0]) {
return cmdAgent(args)
}
fmt.Fprintf(os.Stderr, "unknown command %q\n", args[0])
usage()
return 2
@@ -83,6 +91,8 @@ func usage() {
run *_test.aes script tests headless, or run the game twice and compare state hashes
dump script <pkg|Type> [--func name] disassemble a script package with source lines
docs export|check|build|serve documentation registry, site and playground
mcp [--project dir] [--watch] serve the project to an AI agent over MCP (stdio)
scene|prefab|data|refs|asset|schema|project <verb> ... edit project files without the editor, see aego scene help
`)
}
@@ -97,6 +107,40 @@ func openProject(dir string) (*project.Project, error) {
return project.Load(root)
}
func projectFlag(args []string) string {
for i, a := range args {
switch {
case a == "--project" && i+1 < len(args):
return args[i+1]
case strings.HasPrefix(a, "--project="):
return strings.TrimPrefix(a, "--project=")
}
}
return ""
}
func cmdAgent(args []string) int {
p, err := openProject(projectFlag(args))
if err != nil {
return fail(err)
}
if bootstrap.NeedsNative(p) {
return scriptTool(p, append([]string{"agent"}, args...)...)
}
return agent.Main(p, args, os.Stdout, os.Stderr, agent.Options{Run: run.AgentRunner()})
}
func cmdMcp(args []string) int {
p, err := openProject(projectFlag(args))
if err != nil {
return fail(err)
}
if bootstrap.NeedsNative(p) {
return scriptTool(p, append([]string{"mcp"}, args...)...)
}
return mcp.Main(p, args, os.Stdin, os.Stdout, os.Stderr, agent.Options{Run: run.AgentRunner()})
}
func firstArg(args []string) (string, []string) {
if len(args) > 0 && len(args[0]) > 0 && args[0][0] != '-' {
return args[0], args[1:]
+1
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@@ -23,6 +23,7 @@ func scriptTool(p *project.Project, args ...string) int {
}
cmd := exec.Command(binary, append([]string{"--tool"}, args...)...)
cmd.Dir = p.Root
cmd.Stdin = os.Stdin
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
return exitCode(cmd.Run())
+6 -11
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@@ -3,7 +3,6 @@ package assetops
import (
"os"
"path"
"regexp"
"sort"
"strconv"
"strings"
@@ -12,6 +11,8 @@ import (
"aego/core/ids"
"aego/editor/core/context"
"aego/editor/core/document"
"aego/project/refactor"
"aego/project/rename"
)
const (
@@ -19,8 +20,6 @@ const (
opsLimit = 64
)
var packageDecl = regexp.MustCompile(`(?m)^[ \t]*package[ \t]+([A-Za-z_][A-Za-z0-9_]*)`)
type FileOp struct {
Dir bool
ID ids.AssetID
@@ -180,8 +179,8 @@ func setPackage(ctx *context.Editor, rel, pkg string) error {
return err
}
c := d.Code
if m := packageDecl.FindSubmatchIndex(c.Bytes()); m != nil {
c.ReplaceRanges([][2]int{{m[2], m[3]}}, [][]byte{[]byte(pkg)})
if a, b, ok := refactor.PackageSpan(c.Bytes()); ok {
c.ReplaceRanges([][2]int{{a, b}}, [][]byte{[]byte(pkg)})
} else {
c.ReplaceRanges([][2]int{{0, 0}}, [][]byte{[]byte("package " + pkg + "\n\n")})
}
@@ -207,7 +206,7 @@ func Stem(p string) string {
}
func ValidName(s string) bool {
return s != "" && s != "." && s != ".." && !strings.HasPrefix(s, ".") && !strings.ContainsAny(s, "/\\")
return rename.ValidName(s)
}
func ValidIdent(s string) bool {
@@ -270,11 +269,7 @@ func ScriptsRel(dir string) (string, bool) {
}
func PackageOf(ctx *context.Editor, dir string) string {
if rel, ok := ScriptsRel(dir); ok && rel != "" {
return path.Base(rel)
}
m := moduleOf(ctx)
return m[strings.LastIndexByte(m, '/')+1:]
return refactor.PackageOf(ctx.Project, dir)
}
func FileStem(name string) string {
+2 -4
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@@ -9,6 +9,7 @@ import (
"aego/core/ids"
"aego/editor/core/context"
"aego/editor/core/history/commands"
"aego/project/refactor"
"aego/scene/scriptcomp"
"aego/schema"
)
@@ -20,10 +21,7 @@ func shortName(full string) string {
}
func moduleOf(ctx *context.Editor) string {
if ctx.Project != nil && ctx.Project.Module != "" {
return ctx.Project.Module
}
return "game"
return refactor.Module(ctx.Project)
}
func ScriptPrefix(ctx *context.Editor, rel string) string {
+22 -18
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@@ -10,6 +10,7 @@ import (
"aego/editor/core/history/commands"
"aego/format/aetext"
"aego/scene"
"aego/scene/mutate"
"aego/scene/sceneio"
)
@@ -237,12 +238,24 @@ func Paste(ctx *context.Editor) error {
if err != nil {
return err
}
frags, err := commands.Fragments(data)
if err != nil {
return err
}
parent, index := pasteTarget(ctx)
cmd := &commands.Create{Parent: parent, Index: index, Fragment: data, Name: "Paste"}
ops := make([]mutate.Op, len(frags))
for i, f := range frags {
at := -1
if index >= 0 {
at = index + i
}
ops[i] = commands.Insert(parent, at, f)
}
cmd := commands.NewMutation("Create Paste", commands.EnvFor(d.Scene()), ops...)
if err := d.History.Exec(cmd); err != nil {
return err
}
ctx.Select(append([]ids.NodeID(nil), cmd.Roots()...)...)
ctx.Select(cmd.Created()...)
return nil
}
@@ -267,17 +280,13 @@ func Duplicate(ctx *context.Editor) error {
tx.Abort()
return err
}
c := &commands.Create{
Parent: s.ID(s.Parent(h)),
Index: commands.ChildIndex(s, h) + 1,
Fragment: data,
Name: s.Name(h),
}
c := commands.NewMutation("Create "+s.Name(h), commands.EnvFor(s),
commands.Insert(s.ID(s.Parent(h)), commands.ChildIndex(s, h)+1, string(data)))
if err := tx.Exec(c); err != nil {
tx.Abort()
return err
}
created = append(created, c.Roots()...)
created = append(created, c.Created()...)
}
tx.Commit()
ctx.Select(created...)
@@ -294,18 +303,13 @@ func Delete(ctx *context.Editor) error {
if len(tops) == 0 {
return nil
}
targets := make([]ids.NodeID, len(tops))
ops := make([]mutate.Op, len(tops))
for i, h := range tops {
targets[i] = s.ID(h)
ops[i] = mutate.RemoveNode(commands.Ref(s.ID(h)))
}
tx := d.History.Begin("Delete")
for _, id := range targets {
if err := tx.Exec(&commands.Delete{Node: id}); err != nil {
tx.Abort()
return err
}
if err := d.History.Exec(commands.NewMutation("Delete", commands.EnvFor(s), ops...)); err != nil {
return err
}
tx.Commit()
ctx.Select()
return nil
}
+5 -17
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@@ -113,8 +113,7 @@ func (e Env) encodeComponent(td *schema.TypeDescriptor, values []commands.FieldV
sc := e.scratch()
h := sc.Create(sc.Root(), "component")
sc.Flush()
add := &commands.AddComponent{Node: sc.ID(h), Type: td.ID, Name: td.FullName, Values: values}
if err := add.Do(target{sc}); err != nil {
if err := putComponent(sc, h, td, values); err != nil {
return nil, err
}
return sceneio.SaveSubtree(sc, h, true), nil
@@ -122,18 +121,14 @@ func (e Env) encodeComponent(td *schema.TypeDescriptor, values []commands.FieldV
func (e Env) decodeComponent(data []byte) (*schema.TypeDescriptor, []commands.FieldValue, error) {
sc := e.scratch()
c := &commands.Create{Index: -1, Fragment: data}
if err := c.Do(target{sc}); err != nil {
root, err := loadScratch(sc, data)
if err != nil {
return nil, nil, err
}
roots := c.Roots()
if len(roots) == 0 {
return nil, nil, errs.New(errs.EditorCommand, "clipboard component is empty")
}
reg := sc.Registry()
unknown, hasUnknown := reg.ByName("engine.Unknown")
var td *schema.TypeDescriptor
sc.ComponentsOf(sc.Handle(roots[0]), func(t schema.TypeID) {
sc.ComponentsOf(sc.Handle(root), func(t schema.TypeID) {
if td != nil || (hasUnknown && t == unknown.ID) {
return
}
@@ -142,7 +137,7 @@ func (e Env) decodeComponent(data []byte) (*schema.TypeDescriptor, []commands.Fi
if td == nil {
return nil, nil, errs.New(errs.EditorCommand, "clipboard component type is not loaded in this editor")
}
values, err := componentValues(sc, roots[0], td)
values, err := componentValues(sc, root, td)
if err != nil {
return nil, nil, err
}
@@ -189,13 +184,6 @@ func (e Env) ReadComponent() (*schema.TypeDescriptor, []commands.FieldValue, boo
return td, values, true
}
func (e Env) onAdd(td *schema.TypeDescriptor) func(*scene.Scene, scene.NodeHandle) {
if e.OnAdd == nil {
return nil
}
return e.OnAdd(td)
}
func (e Env) PasteComponent(d *document.SceneDocument, nodes []ids.NodeID) error {
td, values, ok := e.ReadComponent()
if !ok {
+28
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@@ -0,0 +1,28 @@
package clipboard
import (
"aego/core/errs"
"aego/core/ids"
"aego/editor/core/history/commands"
"aego/scene"
"aego/scene/sceneio"
"aego/schema"
)
func loadScratch(sc *scene.Scene, data []byte) (ids.NodeID, error) {
root := sc.Root()
created, _, err := sceneio.LoadInto(sc, root, data, "fragment", sceneio.LoadOptions{KeepIDs: true})
if err != nil {
return ids.NodeID{}, err
}
for _, h := range created {
if sc.Parent(h) == root {
return sc.ID(h), nil
}
}
return ids.NodeID{}, errs.New(errs.EditorCommand, "the fragment holds no node")
}
func putComponent(sc *scene.Scene, h scene.NodeHandle, td *schema.TypeDescriptor, list []commands.FieldValue) error {
return commands.NewMutation("", commands.EnvFor(sc), commands.AddRaw(sc, sc.ID(h), td, list)).Do(target{sc})
}
+8 -12
View File
@@ -22,6 +22,7 @@ type compData struct {
func (e Env) pasteInto(tx *history.Transaction, d *document.SceneDocument, nodes []ids.NodeID, td *schema.TypeDescriptor, values []commands.FieldValue) error {
s := d.Scene()
env := commands.WithOnAdd(commands.EnvFor(s), e.OnAdd)
for _, n := range nodes {
h := s.Handle(n)
if h.IsZero() || !s.IsAlive(h) {
@@ -31,7 +32,7 @@ func (e Env) pasteInto(tx *history.Transaction, d *document.SceneDocument, nodes
if !s.Accepts(h, td.ID) {
continue
}
if err := tx.Exec(&commands.AddComponent{Node: n, Type: td.ID, Name: td.FullName, Values: values, OnAdd: e.onAdd(td)}); err != nil {
if err := tx.Exec(commands.NewMutation("Add "+td.FullName, env, commands.AddComp(s, n, td, values))); err != nil {
return err
}
continue
@@ -94,8 +95,7 @@ func (e Env) CopyComponents(s *scene.Scene, node ids.NodeID, types []schema.Type
if err != nil {
return err
}
add := &commands.AddComponent{Node: sc.ID(h), Type: td.ID, Name: td.FullName, Values: values}
if err := add.Do(target{sc}); err != nil {
if err := putComponent(sc, h, td, values); err != nil {
return err
}
}
@@ -118,11 +118,10 @@ func (e Env) readComponents() ([]compData, bool) {
data = []byte(strings.TrimPrefix(t, componentsText))
}
sc := e.scratch()
cr := &commands.Create{Index: -1, Fragment: data}
if err := cr.Do(target{sc}); err != nil || len(cr.Roots()) == 0 {
root, err := loadScratch(sc, data)
if err != nil {
return nil, false
}
root := cr.Roots()[0]
reg := sc.Registry()
unknown, hasUnknown := reg.ByName("engine.Unknown")
var out []compData
@@ -186,14 +185,11 @@ func (e Env) EncodeScript(s *scene.Scene, node ids.NodeID, name string) ([]byte,
func (e Env) decodeScript(data []byte) (string, schema.PropertyBag, error) {
sc := e.scratch()
cr := &commands.Create{Index: -1, Fragment: data}
if err := cr.Do(target{sc}); err != nil {
root, err := loadScratch(sc, data)
if err != nil {
return "", schema.PropertyBag{}, err
}
if len(cr.Roots()) == 0 {
return "", schema.PropertyBag{}, errs.New(errs.EditorCommand, "the preset is empty")
}
scs, ok := scriptcomp.ScriptsOf(sc, sc.Handle(cr.Roots()[0]))
scs, ok := scriptcomp.ScriptsOf(sc, sc.Handle(root))
if !ok || len(scs.Attachments) == 0 {
return "", schema.PropertyBag{}, errs.New(errs.EditorCommand, "the preset holds no script")
}
+28 -20
View File
@@ -160,26 +160,27 @@ type ScriptHost interface {
}
type Editor struct {
Engine *engine.Engine
Renderer *render.Renderer
Project *project.Project
Pipeline *pipeline.Pipeline
Loader *loader.Loader
Types *scene.Types
Docs *document.Manager
Selection *selection.Service
Commands *command.Registry
UI *core.Context
DnD *dnd.State
Clipboard DataClipboard
Log *log.ChannelLogger
Settings SceneSettings
Thumbs ThumbSource
Scripts ScriptHost
Code ScriptNav
Shapes *shape.Registry
Problems *problems.Service
Sections *module.Sections
BeforeSwap func(*pipeline.Batch) func()
Engine *engine.Engine
Renderer *render.Renderer
Project *project.Project
Pipeline *pipeline.Pipeline
Loader *loader.Loader
Types *scene.Types
Docs *document.Manager
Selection *selection.Service
Commands *command.Registry
UI *core.Context
DnD *dnd.State
Clipboard DataClipboard
Log *log.ChannelLogger
Settings SceneSettings
Thumbs ThumbSource
Scripts ScriptHost
Code ScriptNav
Shapes *shape.Registry
Problems *problems.Service
Sections *module.Sections
ShowProblems func(filter string)
RevealPath func(rel string)
@@ -428,6 +429,10 @@ func (e *Editor) ApplyBatch(b *pipeline.Batch) {
if b == nil {
return
}
var after func()
if e.BeforeSwap != nil {
after = e.BeforeSwap(b)
}
if e.Loader != nil && e.Pipeline != nil {
if len(b.Imported) > 0 {
if err := e.Loader.Swap(b.Imported, e.Pipeline.Artifacts()); err != nil {
@@ -438,6 +443,9 @@ func (e *Editor) ApplyBatch(b *pipeline.Batch) {
e.Loader.Drop(id)
}
}
if after != nil {
after()
}
for id, err := range b.Failed {
e.Notify(LevelWarn, "import failed for "+id.String()[:8]+": "+err.Error())
}
File diff suppressed because it is too large Load Diff
+34 -13
View File
@@ -15,6 +15,7 @@ import (
"aego/data"
"aego/editor/core/context"
"aego/editor/core/document"
"aego/scene/mutate"
"aego/schema"
)
@@ -108,6 +109,18 @@ func (s *Service) file(id ids.AssetID) (string, []byte, error) {
return rel, raw, nil
}
func (s *Service) env() mutate.Env {
env := mutate.Env{Types: s.ctx.Types}
if pl := s.ctx.Pipeline; pl != nil {
env.Lookup = pl.Lookup
env.Assets = func(id ids.AssetID) bool {
_, ok := pl.PathOf(id)
return ok || asset.IsBuiltin(id)
}
}
return env
}
func (s *Service) Doc(id ids.AssetID) (*Doc, error) {
d := s.docs[id]
if d != nil && d.rev == s.ctx.AssetRev {
@@ -117,7 +130,12 @@ func (s *Service) Doc(id ids.AssetID) (*Doc, error) {
if err != nil {
return nil, err
}
if d != nil && (d.Dirty() || bytes.Equal(raw, d.disk)) {
if d != nil && d.Dirty() {
s.conflict(rel, raw, d.disk, &d.conflict)
d.Path, d.rev = rel, s.ctx.AssetRev
return d, d.load()
}
if d != nil && bytes.Equal(raw, d.disk) {
d.Path, d.rev = rel, s.ctx.AssetRev
return d, d.load()
}
@@ -125,11 +143,7 @@ func (s *Service) Doc(id ids.AssetID) (*Doc, error) {
if err != nil {
return nil, err
}
parsed, err := data.ParseDoc(raw, rel)
if err != nil {
return nil, err
}
nd, err := NewDoc(s.reg(), lib, id, rel, parsed)
nd, err := NewDoc(s.env(), lib, id, rel, raw)
if err != nil {
return nil, err
}
@@ -140,22 +154,21 @@ func (s *Service) Doc(id ids.AssetID) (*Doc, error) {
func (s *Service) Table(id ids.AssetID) (*Table, error) {
t := s.tables[id]
if t != nil && (t.rev == s.ctx.AssetRev || t.Dirty()) {
if t != nil && t.rev == s.ctx.AssetRev {
return t, nil
}
rel, raw, err := s.file(id)
if err != nil {
return nil, err
}
if t != nil && bytes.Equal(raw, t.disk) {
if t != nil && (t.Dirty() || bytes.Equal(raw, t.disk)) {
if t.Dirty() {
s.conflict(rel, raw, t.disk, &t.conflict)
}
t.Path, t.rev = rel, s.ctx.AssetRev
return t, nil
}
parsed, err := data.ParseTable(raw, rel)
if err != nil {
return nil, err
}
nt, err := NewTable(s.reg(), id, rel, parsed)
nt, err := NewTable(s.env(), id, rel, raw)
if err != nil {
return nil, err
}
@@ -164,6 +177,14 @@ func (s *Service) Table(id ids.AssetID) (*Table, error) {
return nt, nil
}
func (s *Service) conflict(rel string, raw, disk []byte, seen *[]byte) {
if bytes.Equal(raw, disk) || bytes.Equal(raw, *seen) {
return
}
*seen = raw
s.ctx.Notify(context.LevelWarn, rel+" changed on disk while it has unsaved changes: Save keeps yours, Revert loads the disk version")
}
func (s *Service) RevertDoc(id ids.AssetID) {
delete(s.docs, id)
}
File diff suppressed because it is too large Load Diff
+2 -23
View File
@@ -20,6 +20,7 @@ import (
"aego/editor/core/selection"
"aego/engine"
"aego/engine/module"
"aego/project"
"aego/scene"
"aego/scene/sceneio"
)
@@ -441,29 +442,7 @@ func (m *Manager) UniquePath(rel string) string {
}
func WriteAtomic(abs string, data []byte) error {
dir := filepath.Dir(abs)
if err := os.MkdirAll(dir, 0o755); err != nil {
return err
}
tmp, err := os.CreateTemp(dir, ".aego-*.tmp")
if err != nil {
return err
}
name := tmp.Name()
if _, err := tmp.Write(data); err != nil {
tmp.Close()
os.Remove(name)
return err
}
if err := tmp.Close(); err != nil {
os.Remove(name)
return err
}
if err := os.Rename(name, abs); err != nil {
os.Remove(name)
return err
}
return nil
return project.WriteAtomic(abs, data)
}
func encode(d *SceneDocument) []byte {
+13 -2
View File
@@ -1,6 +1,7 @@
package gizmo
import (
"aego/core/errs"
"aego/editor/core/history/commands"
"aego/editor/core/props"
"aego/schema"
@@ -14,15 +15,25 @@ func SetProperty(e *EditCtx, t schema.TypeID, fd *schema.FieldDescriptor, v sche
if h.IsZero() {
return
}
td, ok := e.Scene.Registry().ByID(t)
if !ok {
e.Err = errs.New(errs.SchemaUnknownType, "component type is not registered")
return
}
nv, err := props.Normalize(fd, v)
if err != nil {
e.Err = err
return
}
before, err := e.Scene.GetProperty(h, t, fd.ID)
if err != nil {
e.Err = err
return
}
if props.Equal(before, v) {
if props.Equal(before, nv) {
return
}
if err := e.Tx.Exec(&commands.SetProperty{Node: e.Node, Type: t, Field: fd.ID, Before: before, After: v, Name: props.Label(fd)}); err != nil {
if err := e.Tx.Exec(commands.SetField(e.Scene, e.Node, td, fd, nv, props.Label(fd))); err != nil {
e.Err = err
}
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
-51
View File
@@ -3,61 +3,10 @@ package commands
import (
"aego/core/errs"
"aego/core/ids"
"aego/core/log"
"aego/editor/core/history"
"aego/scene"
"aego/scene/sceneio"
)
type Replace struct {
Node ids.NodeID
Before []byte
After []byte
Name string
Post func(s *scene.Scene)
parent ids.NodeID
index int
ready bool
}
func (c *Replace) Label() string {
if c.Name != "" {
return c.Name
}
return "Replace"
}
func (c *Replace) Do(t history.Target) error {
s := t.Scene()
if err := c.swap(s, c.After); err != nil {
return err
}
if c.Post != nil {
c.Post(s)
}
return nil
}
func (c *Replace) Undo(t history.Target) error {
return c.swap(t.Scene(), c.Before)
}
func (c *Replace) Merge(history.Command) bool {
return false
}
func (c *Replace) swap(s *scene.Scene, data []byte) error {
if !c.ready {
h := s.Handle(c.Node)
if h.IsZero() || !s.IsAlive(h) {
return errs.New(errs.SceneDeadNode, "node is not in the scene", log.F("node", c.Node.String()))
}
c.parent, c.index, c.ready = s.ID(s.Parent(h)), ChildIndex(s, h), true
}
_, err := ReplaceNode(s, c.Node, c.parent, c.index, data, nil)
return err
}
func ReplaceNode(s *scene.Scene, node, parent ids.NodeID, index int, data []byte, lib *sceneio.Library) (scene.NodeHandle, error) {
if h := s.Handle(node); !h.IsZero() && s.IsAlive(h) {
s.Destroy(h)
+4 -4
View File
@@ -18,7 +18,7 @@ func TestReparent3DPreservesWorld(t *testing.T) {
s.Flush()
before := s.World4(n)
h := history.New(target{s})
if err := h.Exec(&Reparent{Node: s.ID(n), NewParent: s.ID(p), NewIndex: -1, KeepWorld: true}); err != nil {
if err := h.Exec(reparent(s, n, p)); err != nil {
t.Fatal(err)
}
if s.Parent(n) != p {
@@ -39,7 +39,7 @@ func TestReparent3DUnderTwoDFails(t *testing.T) {
n := s.Create3D(s.Root(), "N")
s.Flush()
h := history.New(target{s})
err := h.Exec(&Reparent{Node: s.ID(n), NewParent: s.ID(flat), NewIndex: -1, KeepWorld: true})
err := h.Exec(reparent(s, n, flat))
if !errs.Has(err, errs.SceneSpaceMismatch) {
t.Fatalf("err = %v", err)
}
@@ -57,7 +57,7 @@ func TestReparent2DIntoThreeDKeepsWorld(t *testing.T) {
s.Flush()
before := s.World4(n)
h := history.New(target{s})
if err := h.Exec(&Reparent{Node: s.ID(n), NewParent: s.ID(p), NewIndex: -1, KeepWorld: true}); err != nil {
if err := h.Exec(reparent(s, n, p)); err != nil {
t.Fatal(err)
}
if !s.Under3D(n) || !s.World4(n).NearlyEqual(before, 1e-4) {
@@ -97,7 +97,7 @@ func TestDeleteUndoKeepsSpace(t *testing.T) {
s.Flush()
id := s.ID(n)
h := history.New(target{s})
if err := h.Exec(&Delete{Node: id}); err != nil {
if err := h.Exec(del(s, id)); err != nil {
t.Fatal(err)
}
h.Undo()
File diff suppressed because it is too large Load Diff
+2 -1
View File
@@ -480,6 +480,7 @@ func (c *Controller) CopyToEdit(nodes []ids.NodeID, t schema.TypeID) error {
if !ok {
return errs.New(errs.SchemaUnknownType, "component type is not registered")
}
env := commands.EnvFor(es)
tx := real.History.Begin("Copy " + td.FullName + " from Play")
for _, n := range nodes {
if _, has := es.GetByType(es.Handle(n), t); !has {
@@ -492,7 +493,7 @@ func (c *Controller) CopyToEdit(nodes []ids.NodeID, t schema.TypeID) error {
}
values = append(values, commands.FieldValue{Field: td.Fields[i].ID, Value: v})
}
if err := tx.Exec(&commands.AddComponent{Node: n, Type: t, Name: td.FullName, Values: values}); err != nil {
if err := tx.Exec(commands.NewMutation("Add "+td.FullName, env, commands.AddComp(es, n, td, values))); err != nil {
tx.Abort()
return err
}
+12 -2
View File
@@ -3,6 +3,7 @@ package playdiff
import (
"reflect"
"strconv"
"strings"
"aego/core/curve"
"aego/core/ids"
@@ -12,6 +13,7 @@ import (
"aego/editor/core/history/commands"
"aego/editor/core/props"
"aego/scene"
"aego/scene/mutate"
"aego/scene/scriptcomp"
"aego/schema"
)
@@ -94,8 +96,16 @@ func Touched(h *history.History) map[Key]bool {
}
h.Walk(func(c history.Command) {
switch c := c.(type) {
case *commands.SetProperty:
out[Key{Node: c.Node, Type: c.Type, Field: c.Field}] = true
case *commands.Mutation:
for _, ch := range c.Changes() {
switch {
case ch.Op != mutate.KindSet && ch.Op != mutate.KindReset:
case ch.Type != 0:
out[Key{Node: ch.NodeID, Type: ch.Type, Field: ch.Field}] = true
case strings.HasPrefix(ch.Path, "transform."):
out[Key{Node: ch.NodeID}] = true
}
}
case *commands.SetTransform:
out[Key{Node: c.Node}] = true
case *commands.SetTransform3D:
+12 -1
View File
@@ -45,7 +45,7 @@ func pair(t *testing.T) (*document.SceneDocument, *document.SceneDocument, ids.N
}
s.Flush()
d := m.New(rel, s)
if err := d.History.Exec(&commands.AddComponent{Node: id, Type: td.ID, Name: td.FullName}); err != nil {
if err := d.History.Exec(commands.NewMutation("Add "+td.FullName, commands.EnvFor(s), commands.AddComp(s, id, td, nil))); err != nil {
t.Fatal(err)
}
docs[i] = d
@@ -108,3 +108,14 @@ func TestApplyIsOneStep(t *testing.T) {
t.Fatal("undo must restore the edit scene")
}
}
func TestTouchedSeesInspectorEdits(t *testing.T) {
_, play, id, td := pair(t)
fd, _ := td.Field("tint")
if err := play.Props.Set(nil, []ids.NodeID{id}, td.ID, fd.ID, schema.Color(mathx.Color{G: 1, A: 1})); err != nil {
t.Fatal(err)
}
if !playdiff.Touched(play.History)[playdiff.Key{Node: id, Type: td.ID, Field: fd.ID}] {
t.Fatal("a field set through the Inspector is not touched")
}
}
File diff suppressed because it is too large Load Diff
+44 -19
View File
@@ -3,14 +3,16 @@ package prefabs
import (
"os"
"slices"
"strings"
"aego/asset"
"aego/asset/pipeline"
"aego/core/errs"
"aego/core/ids"
"aego/editor/core/context"
"aego/editor/core/document"
"aego/editor/core/history"
"aego/editor/core/history/commands"
"aego/project/refactor"
"aego/scene"
"aego/scene/prefab"
"aego/scene/sceneio"
@@ -80,25 +82,18 @@ func readFile(abs string) ([]byte, error) {
return data, nil
}
func (s *Service) files(edits map[ids.AssetID]*prefab.Node) ([]fileChange, error) {
reg := s.ctx.Types.Schema()
var out []fileChange
for id, m := range edits {
rel, ok := s.pathOf(id)
if !ok {
return nil, errs.New(errs.EditorDocument, "prefab "+id.Short()+" is not in the project")
}
before, err := readFile(s.ctx.Pipeline.Abs(rel))
if err != nil {
return nil, err
}
after := sceneio.EncodePrefab(reg, m)
if string(after) == string(before) {
continue
}
out = append(out, fileChange{id: id, rel: rel, before: before, after: after})
func (s *Service) files(plan *refactor.ApplyPlan) ([]fileChange, error) {
if s.ctx.Pipeline == nil {
return nil, errs.New(errs.EditorCommand, "the asset pipeline is not available")
}
edits, err := plan.Edits(s.ctx.Types.Schema(), s.ctx.Pipeline)
if err != nil {
return nil, err
}
out := make([]fileChange, len(edits))
for i, e := range edits {
out[i] = fileChange{id: e.ID, rel: e.Path, before: e.Before, after: e.After}
}
slices.SortFunc(out, func(a, b fileChange) int { return strings.Compare(a.rel, b.rel) })
return out, nil
}
@@ -106,6 +101,8 @@ func (s *Service) reimport(list []ids.AssetID) error {
if len(list) == 0 {
return nil
}
s.writing = true
defer func() { s.writing = false }()
batch, err := s.ctx.Pipeline.Reimport(list...)
s.ctx.ApplyBatch(batch)
if err != nil {
@@ -298,3 +295,31 @@ func (s *Service) commit(label string, files []fileChange, src *source) error {
}
return nil
}
func (s *Service) External(b *pipeline.Batch) func() {
if s.writing || s.ctx.Docs.InPlay() {
return nil
}
changed := map[ids.AssetID]bool{}
for _, e := range b.Imported {
if e.Kind == asset.ArtPrefab {
changed[e.ID] = true
}
}
if len(changed) == 0 {
return nil
}
plan := s.affected(s.lib(), changed, true)
if len(plan) == 0 {
return nil
}
return func() {
lib := s.lib()
for _, t := range plan {
if _, err := commands.ReplaceNode(t.doc.Scene(), t.node, t.parent, t.index, t.block, lib); err != nil {
s.ctx.Notify(context.LevelError, "cannot refresh the prefab instances in "+t.doc.Path+": "+err.Error())
}
}
clear(s.infos)
}
}
+2 -1
View File
@@ -3,6 +3,7 @@ package prefabs
import (
"aego/core/ids"
"aego/editor/core/document"
"aego/project/refactor"
"aego/scene"
"aego/scene/prefab"
"aego/scene/sceneio"
@@ -259,5 +260,5 @@ func (s *Service) nearestOf(d *document.SceneDocument, node ids.NodeID) (ids.Ass
if err != nil {
return ids.AssetID{}, false
}
return newBaker(s.lib()).Nearest(pi.Prefab, key)
return refactor.Nearest(s.lib(), pi.Prefab, key)
}
+2 -1
View File
@@ -2,10 +2,11 @@ package prefabs
import (
"aego/core/ids"
"aego/project/refactor"
"aego/scene/prefab"
"aego/scene/sceneio"
)
func NearestForTest(lib *sceneio.Library, id ids.AssetID, key prefab.Key) (ids.AssetID, bool) {
return newBaker(lib).Nearest(id, key)
return refactor.Nearest(lib, id, key)
}

Some files were not shown because too many files have changed in this diff Show More