42 lines
1.1 KiB
Go
42 lines
1.1 KiB
Go
package shell
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import (
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"time"
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"aego/editor/core/capture"
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"aego/editor/core/command"
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"aego/editor/core/context"
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"aego/editor/panels/sceneview"
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"aego/gpu"
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"aego/platform/input"
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)
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const captureFlip = true
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func (a *App) captureTexture(tex gpu.TextureHandle, w, h int, name string) {
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dev := a.ctx.Engine.GPU()
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if dev == nil {
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return
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}
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buf := make([]byte, w*h*4)
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if err := dev.ReadPixels(tex, 0, 0, w, h, buf); err != nil {
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a.ctx.Notify(context.LevelError, "cannot read the Scene View: "+err.Error())
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return
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}
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rel, err := capture.Save(a.opt.Project.Root, name, w, h, buf, captureFlip, time.Now())
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if err != nil {
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a.ctx.Notify(context.LevelError, err.Error())
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return
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}
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a.ctx.Notify(context.LevelInfo, "Saved "+rel)
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}
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func (a *App) registerCapture() error {
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return a.ctx.Commands.Register(command.Desc{
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ID: sceneview.CommandCapture, Name: "Capture Scene View", Category: "Scene", Order: 340,
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Shortcut: command.Key(input.KeyF12, command.ModPrimary|command.ModShift),
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Enabled: func() bool { return a.ctx.Doc() != nil },
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Run: a.sceneView.RequestCapture,
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})
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}
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