Clips (.aeanim) and controllers (.aectrl) with importers, AnimationPlayer and Animator with crossfades, root motion and events on fixed steps, rewind support. Editor: Animation panel (dope sheet, curves, record, preview, trajectory), Animator panel, sprite sheet slicer and flipbooks, Programming workspace, export panel redesign. Motion 2D ledge climb. 11c: the component and Create palette.
8 lines
437 B
Plaintext
8 lines
437 B
Plaintext
prefab version=1 {
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node "e1000000000000000000000000000002" prefab=asset("7a1e0c5b3d9f4a2e8c6b1d0f9e8a7c02") {
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override "e1000000000000000000000000000001" prop="node.name" value="FastEnemy" {}
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override "e1000000000000000000000000000001" prop="script/mygame.enemy.EnemyAI.Stats" value=asset("da7a0000000000000000000000000002") {}
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override "e1000000000000000000000000000001" prop="animation.Animator.speed" value=1.6 {}
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}
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}
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