Files
sanspie 515f4ca1b3 Stage 11a: animation (D333–D340, D344, D354–D357)
Clips (.aeanim) and controllers (.aectrl) with importers, AnimationPlayer and Animator with crossfades, root motion and events on fixed steps, rewind support. Editor: Animation panel (dope sheet, curves, record, preview, trajectory), Animator panel, sprite sheet slicer and flipbooks, Programming workspace, export panel redesign. Motion 2D ledge climb. 11c: the component and Create palette.
2026-10-25 15:31:22 +03:00

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scene version=1 {
node "a5400000000000000000000000000001" name="Hero" enabled=true layers=1 {
transform {
position=[0, 0]
rotation=0
scale=[1, 1]
}
component "physics.Body2D" version=1 {
type=kinematic
fixedRotation=true
allowSleep=false
}
component "physics.BoxCollider2D" version=1 {
size=[0.6, 1]
}
component "gameplay.Motion2D" version=1 {
mode=platformer
}
component "animation.AnimationPlayer" version=1 {
clip=asset("ae900000000000000000000000000b11")
playOnStart=true
speed=1
}
}
}