Clips (.aeanim) and controllers (.aectrl) with importers, AnimationPlayer and Animator with crossfades, root motion and events on fixed steps, rewind support. Editor: Animation panel (dope sheet, curves, record, preview, trajectory), Animator panel, sprite sheet slicer and flipbooks, Programming workspace, export panel redesign. Motion 2D ledge climb. 11c: the component and Create palette.
26 lines
600 B
Plaintext
26 lines
600 B
Plaintext
scene version=1 {
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node "a5400000000000000000000000000001" name="Hero" enabled=true layers=1 {
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transform {
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position=[0, 0]
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rotation=0
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scale=[1, 1]
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}
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component "physics.Body2D" version=1 {
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type=kinematic
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fixedRotation=true
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allowSleep=false
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}
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component "physics.BoxCollider2D" version=1 {
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size=[0.6, 1]
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}
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component "gameplay.Motion2D" version=1 {
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mode=platformer
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}
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component "animation.AnimationPlayer" version=1 {
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clip=asset("ae900000000000000000000000000b11")
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playOnStart=true
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speed=1
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}
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}
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}
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