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aego/modules/camera/res/docs/CameraShakeLandingOriginal.aes
sanspie a46347e2c6
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editor: add art studio and stage 12.5 workflows
2026-11-08 18:47:57 +03:00

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package demo
import (
"aego/camera"
"aego/physics"
)
// Drop lifts the crate every few seconds; each landing shakes the camera.
script Drop {
@export var Every float = 2
@export(min=0, max=1)
var Hit float = 0.9
var t float
var start Vec2
func Ready() {
start = node.Transform2D().Position
}
func Update(dt float) {
t += dt
if t >= Every {
t = 0
body := node.Get<Body2D>()
body.Teleport(start, 0)
body.SetVelocity(Vec2{0, 0})
}
}
func OnCollisionEnter(other NodeRef, c physics.Contact) {
camera.Shake(Hit)
}
}