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{
"version": 1,
"componentID": "gameplay.Motion2D",
"demoID": "gameplay.Motion2D.speed-limit",
"documentID": "gameplay.Motion2D",
"scene": "gameplay.Motion2D/try",
"identity": "ab2dbb3bf7d6a7904500e0b9db4e85e47a7a7fb251c4aa8035bb8e2a21c41cf9",
"dependencies": ["ae900000000000000000000000000010"],
"editableFields": ["gameplay.Motion2D.MaxSpeed"],
"actions": [{
"id": "allow-movement", "field": "gameplay.Motion2D.MaxSpeed", "value": 6,
"expected": [
{"observable": "gameplay.Motion2D.MaxSpeed", "equals": 6, "changes": true},
{"observable": "gameplay.Motion2D.Velocity.X", "equals": 6, "changes": true, "tolerance": 0.001}
],
"visual": {"minChangedPixels": 100, "maxResetDifferencePixels": 99}
}],
"reset": "reset",
"languages": {
"en": {"title": "Limit movement speed", "description": "A script continuously requests rightward movement. At Max Speed 0 the kinematic body cannot move, and the marker stays orange.", "input": "Set Max Speed to 6. Motion 2D accelerates and moves the actual body; the marker turns green when its runtime velocity is positive. Reset stops it again."},
"ru": {"title": "Ограничение скорости движения", "description": "Скрипт непрерывно запрашивает движение вправо. При Max Speed 0 кинематическое тело не движется, а метка остаётся оранжевой.", "input": "Установите Max Speed в 6. Motion 2D ускорит и переместит настоящее тело; метка станет зелёной, когда его скорость станет положительной. «Сброс» снова остановит тело."}
},
"environments": {"native": {"mode": "runtime"}, "chromium": {"mode": "runtime"}, "firefox": {"mode": "runtime"}}
}