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ci / build (amd64, linux, ubuntu-24.04) (push) Failing after 12m19s
ci-platforms / darwin amd64 smoke (push) Skipped
ci-platforms / windows amd64 smoke (push) Skipped
github-native / gitea-pending (push) Skipped
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ci / checks (push) Failing after 23m57s
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GitHub / windows amd64 native GitHub-hosted native CI: failure
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28 lines
830 B
Plaintext
28 lines
830 B
Plaintext
scene version=1 {
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node "d6900000000000000000000000000003" name="State indicator" enabled=true layers=1 {
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transform { position=[0, 0] rotation=0 scale=[1, 1] }
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component "engine.SpriteRenderer" version=1 {
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sprite=asset("ae900000000000000000000000000010")
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tint=#f59e0bff
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size=[6, 3]
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}
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component "gameplay.StateMachine" version=1 {
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states=["Idle", "Run"]
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initial="Idle"
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}
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component "engine.Script" version=1 {
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script "game.demo.StateIndicator" enabled=true {}
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}
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}
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node "d6900000000000000000000000000004" name="Camera" enabled=true layers=1 {
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transform { position=[0, 0] rotation=0 scale=[1, 1] }
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component "engine.Camera2D" version=1 {
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zoom=40
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clearColor=#111827ff
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scale=fitVirtual
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virtual=[960, 540]
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active=true
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}
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}
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}
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