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sanspie a46347e2c6
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editor: add art studio and stage 12.5 workflows
2026-11-08 18:47:57 +03:00

16 lines
530 B
Go

package particles
import "slices"
// cloneParticleSystem detaches every mutable field while preserving scalar
// state and cached AssetRefs. Keep this in sync with ParticleSystem2D.
func cloneParticleSystem(dst, src *ParticleSystem2D) {
*dst = *src
dst.Frames = slices.Clone(src.Frames)
dst.ColorOverLife = slices.Clone(src.ColorOverLife)
dst.Bursts = slices.Clone(src.Bursts)
dst.VelocityOverLife = src.VelocityOverLife.Clone()
dst.SizeOverLife = src.SizeOverLife.Clone()
dst.AlphaOverLife = src.AlphaOverLife.Clone()
}