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prefab version=1 {
node "1ea94ed080214be99c9dd40df4c101a1" name="Fire" enabled=true layers=1 {
transform { position=[0, 0] rotation=0 scale=[1, 1] }
component "particles.ParticleSystem2D" version=1 {
playOnStart=true
loop=true
duration=1
rate=16
maxParticles=64
shape=circle
radius=0.12
lifetime=[0.45, 0.85]
speed=[0.5, 1.3]
size=[0.3, 0.6]
direction=-1.5707964
spread=0.6
drag=0.3
gravity=[0, -0.4]
colorOverLife=[{ time=0 color=#fff4caff }, { time=0.5 color=#ffb35cff }, { time=1 color=#eb514000 }]
sizeOverLife={ keys=[[0, 0.8, 0, 0, bezier, linear], [0.4, 1.1, 0, 0, bezier, linear], [1, 0.3, 0, 0, bezier, linear]] }
space=world
sprite=asset("ae900000000000000000000000000d00")
material=asset("ae900000000000000000000000000c01")
frameFPS=10
frameLoop=true
order=3
reducedMotion=reduce
reducedRate=0.5
}
}
}