docs/style.md, docs/glossary.md, style checks DOC010–DOC023 and docs report; the site in a light theme; the Editor, Aego Script, Gameplay, Physics, Scenes, Rendering, Tools and Reference sections rewritten.
448 B
448 B
code, severity, title, example
| code | severity | title | example |
|---|---|---|---|
| PHY001 | error | A circle or capsule under non-uniform scale | PHY001.aescene |
Circle and capsule colliders keep their round shape, so the node and its parents must scale X and Y by the same amount.
Fix. Scale the node uniformly and change Radius instead, or use a Box or Polygon collider for a stretched shape.
Details
With a scale of (2, 1) the collider cannot follow the drawing and is not created.