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aego/modules/render2d/res/docs/MaterialOverrideGuideOriginal.aescene
sanspie a46347e2c6
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editor: add art studio and stage 12.5 workflows
2026-11-08 18:47:57 +03:00

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scene version=1 {
node "d3000000000000000000000000000001" name="Flash instance" enabled=true layers=1 {
transform {
position=[0, 0]
rotation=0
scale=[1, 1]
}
component "engine.SpriteRenderer" version=1 {
sprite=asset("ae900000000000000000000000000010")
material=asset("ae900000000000000000000000000c02")
layer=0
order=1
tint=#38bdf8ff
origin=[0.5, 0.5]
size=[4, 3]
flipX=false
flipY=false
blend=premultiplied
filter=nearest
}
component "engine.MaterialOverride" version=1 { values=[] }
component "engine.Script" version=1 {
script "game.demo.MaterialPulse" enabled=true {}
}
}
node "d3000000000000000000000000000002" name="Backdrop" enabled=true layers=1 {
transform {
position=[1.5, 1]
rotation=0
scale=[1, 1]
}
component "engine.SpriteRenderer" version=1 {
sprite=asset("ae900000000000000000000000000010")
layer=0
order=0
tint=#f43f5eff
origin=[0.5, 0.5]
size=[4, 3]
flipX=false
flipY=false
blend=premultiplied
filter=nearest
}
}
node "d3000000000000000000000000000003" name="Camera" enabled=true layers=1 {
transform {
position=[0, 0]
rotation=0
scale=[1, 1]
}
component "engine.Camera2D" version=1 {
zoom=48
viewport=[0, 0, 1, 1]
mask=-1
order=0
clear=true
clearColor=#111827ff
scale=fitVirtual
virtual=[960, 540]
active=true
}
}
}