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Getting started
Getting started
Install and run -> install.html
Guides
Editor
Editor -> editor.html
Aego Script
Aego Script -> language.html
Overview -> language/overview.html
Files and packages -> language/files-and-packages.html
Lexical structure -> language/lexical-structure.html
Grammar -> language/grammar.html
Types -> language/types.html
Declarations and statements -> language/declarations-and-statements.html
Scripts and lifecycle -> language/scripts-and-lifecycle.html
Attributes -> language/attributes.html
Nodes, components and references -> language/nodes-components-and-references.html
Standard library -> language/standard-library.html
Native bindings -> language/native-bindings.html
Runtime behaviour -> language/runtime-behaviour.html
Limits -> language/limits.html
Diagnostics -> language/diagnostics.html
CLI -> language/cli.html
Coroutines -> language/coroutines.html
Signals -> language/signals.html
ScriptRef -> language/scriptref.html
Hot reload -> language/hot-reload.html
Editor -> language/editor.html
Data assets -> language/data-assets.html
Keywords and builtins -> language/builtins.html
Scripts -> ref/engine.Script.html
Scenes & Prefabs
Prefabs -> prefabs.html
Tags and queries -> tags.html
Tag names -> tags/names.html
In scripts -> tags/scripts.html
In Go -> tags/go.html
Gameplay
Input -> input.html
Time -> time.html
Tweens and timers -> tween.html
Property paths -> tween/paths.html
Tweens in scripts -> tween/scripts.html
Timers -> tween/timers.html
Waiting in coroutines -> tween/waiting.html
Actions -> tween/actions.html
Go -> tween/go.html
Curves -> curves.html
Presets and keys -> curves/shape.html
Editing curves -> curves/editor.html
Curves in scripts -> curves/scripts.html
Curves in Go -> curves/go.html
Spawning and pools -> spawn.html
Lifecycle -> spawn/lifecycle.html
Saving games -> save.html
Loading order -> save/load.html
Modules -> save/go.html
Data assets -> data.html
Settings -> settings.html
Physics 2D
Physics 2D -> physics.html
Units and axes -> physics/units.html
Components -> physics/components.html
Bodies and hierarchy -> physics/hierarchy.html
Layers -> physics/layers.html
Events -> physics/events.html
Scripting -> physics/scripting.html
Settings -> physics/settings.html
Editor tools -> physics/editor.html
Lifecycle -> physics/lifecycle.html
World -> physics/world.html
Common mistakes -> physics/pitfalls.html
Rendering
Sprites -> render2d/sprites.html
Cameras -> render2d/cameras.html
Extending Aego
Native extensions -> extensions.html
Tools & Agents
Debug Draw -> debug.html
Command line and agents -> tools.html
Working with AI agents -> agents.html
Reference
Script API
Builtin types -> ref/aego/builtin.html
Script events -> ref/events.html
aego/curve -> ref/aego/curve.html
aego/log -> ref/aego/log.html
aego/math -> ref/aego/math.html
aego/rand -> ref/aego/rand.html
aego/testing -> ref/aego/testing.html
aego/time -> ref/aego/time.html
aego/input -> ref/aego/input.html
aego/physics -> ref/aego/physics.html
aego/action -> ref/aego/action.html
Action -> ref/aego/action.Action.html
aego/timer -> ref/aego/timer.html
Timer -> ref/aego/timer.Timer.html
aego/tween -> ref/aego/tween.html
Tween -> ref/aego/tween.Tween.html
aego/scene -> ref/aego/scene.html
aego/save -> ref/aego/save.html
aego/debug -> ref/aego/debug.html
aego/settings -> ref/aego/settings.html
Components
Core -> ref/module/engine.html
PrefabInstance -> ref/engine.PrefabInstance.html
Tags -> ref/engine.Tags.html
Physics 2D -> ref/module/physics.html
Box Collider 2D -> ref/physics.BoxCollider2D.html
Capsule Collider 2D -> ref/physics.CapsuleCollider2D.html
Circle Collider 2D -> ref/physics.CircleCollider2D.html
Distance Joint 2D -> ref/physics.DistanceJoint2D.html
Edge Collider 2D -> ref/physics.EdgeCollider2D.html
Polygon Collider 2D -> ref/physics.PolygonCollider2D.html
Revolute Joint 2D -> ref/physics.RevoluteJoint2D.html
Rigid Body 2D -> ref/physics.Body2D.html
Rendering 2D -> ref/module/render2d.html
Camera 2D -> ref/engine.Camera2D.html
Sprite Renderer -> ref/engine.SpriteRenderer.html
Rendering 3D -> ref/module/render3d.html
Camera 3D -> ref/engine.Camera3D.html
Mesh Renderer -> ref/engine.MeshRenderer.html
Saving -> ref/module/save.html
Persist -> ref/save.Persist.html
Project settings
Engine -> section/engine.html
Render -> section/render2d.html
Input -> section/input.html
Physics -> section/physics.html
Debug Draw -> section/debug.html
Player settings -> section/player.html
Diagnostics
Diagnostics -> diagnostics.html
CLI
The aego command -> cli.html