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Complete Stage 12 for v0.12.0
2026-11-05 11:46:53 +03:00

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package demo
import (
"aego/tween"
"aego/curve"
)
// This uses the same propref as Animation, and changes only this world's node.
script FlashTween {
var flash tween.Tween
func Ready() {
node.Get<MaterialOverride>().SetFloat("Flash", 0)
flash = tween.ToFloat(node, "MaterialOverride.Flash", 1, 0.9, curve.InOutSine).PingPong(-1)
}
func Reloaded() {
flash = tween.ToFloat(node, "MaterialOverride.Flash", 1, 0.9, curve.InOutSine).PingPong(-1)
}
}