Clips (.aeanim) and controllers (.aectrl) with importers, AnimationPlayer and Animator with crossfades, root motion and events on fixed steps, rewind support. Editor: Animation panel (dope sheet, curves, record, preview, trajectory), Animator panel, sprite sheet slicer and flipbooks, Programming workspace, export panel redesign. Motion 2D ledge climb. 11c: the component and Create palette.
19 lines
600 B
Plaintext
19 lines
600 B
Plaintext
controller version=1 {
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entry="Idle"
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param "Speed" kind=float {}
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param "Attack" kind=trigger {}
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state "Idle" clip=asset("70a10000000000000000000000000001") {}
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state "Run" clip=asset("70a10000000000000000000000000002") {}
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state "Attack" clip=asset("70a10000000000000000000000000003") {}
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transition "any" to="Attack" interrupt=true {
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cond "Attack" {}
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}
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transition "Idle" to="Run" duration=0.1 {
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cond "Speed" op=gt value=0.1 {}
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}
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transition "Run" to="Idle" duration=0.1 {
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cond "Speed" op=le value=0.1 {}
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}
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transition "Attack" to="Idle" exitTime=1 duration=0.05 {}
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}
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