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The remaining editor strings and undo step names; component, field, enum, setting, diagnostic and Script API texts under schema.*, enum.*, setting.*, diag.* and api.*; the launcher, the in-game Settings View with a Language setting, the CLI and aego schema show --lang. Every documentation page has a .ru.md translation; the site has a full Russian tree with hreflang, a language switch and ru/llms.txt; aego docs check --lang ru. New doc.tutorial and doc.recipe icons. Fix: an animator restored by a rewind prepares its controller before the replayed step.
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id, summary
| id | summary |
|---|---|
| aego/anim | Имена и id событий анимации для OnAnimEvent и сигнала Event «Проигрывателя анимации». |
Когда клип анимации доходит до события, скрипты на узле проигрывателя получают OnAnimEvent(id int, payload float). События объявляются по имени в Настройках проекта → Анимация; anim.EventName и anim.EventID превращают id в имена и обратно. У неизвестного id имя "", у неизвестного имени id -1. См. Анимация.
Пример
package demo
import (
"aego/anim"
"aego/log"
)
script Listener {
var hit int
func Ready() {
hit = anim.EventID("Hit")
log.Info("Hit has the id " + string(hit) + ", id 0 is called '" + anim.EventName(0) + "'")
}
func OnAnimEvent(id int, payload float) {
if id == hit {
log.Info("hit for " + string(payload))
}
}
}