Files
sanspie dae4bc19e1 Stage 1: engine core, platform, gpu, vfs
Foundation for the aego engine.

core/    errs, log, handle arena, mathx, clock, stats
platform SDL3 backend plus a headless one, input state, events
gpu      device abstraction with gl33 and null backends
vfs      scheme-based virtual filesystem with overlay mounts
engine   builder, module registry, phase-ordered system loop, jobs
demos    basic, resize, input, headless; sandbox driver

OpenGL bindings are generated into gpu/gl33/gl by tools/gen-gl.sh,
so the module has no external dependencies.
2026-09-18 20:51:54 +03:00

96 lines
3.3 KiB
YAML

name: ci
on:
push:
branches: [main]
pull_request:
permissions:
contents: read
env:
LINUX_PKGS: >-
build-essential cmake ninja-build pkg-config
libgl1-mesa-dev libegl1-mesa-dev libgles2-mesa-dev
libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxtst-dev libxkbcommon-dev
libwayland-dev wayland-protocols libdecor-0-dev
libasound2-dev libpulse-dev libdrm-dev libgbm-dev libudev-dev libdbus-1-dev libibus-1.0-dev
jobs:
checks:
runs-on: ubuntu-24.04
steps:
- uses: actions/checkout@v4
- uses: actions/setup-go@v5
with:
go-version-file: go.mod
- name: system packages
run: sudo apt-get update && sudo apt-get install -y $LINUX_PKGS
- uses: actions/cache@v4
with:
path: .cache/native
key: native-linux_amd64-${{ hashFiles('third_party/sdl/version.txt', 'tools/bootstrap-native.sh') }}
- run: bash tools/bootstrap-native.sh
- run: go vet -cgocall=false -unsafeptr=false $(go list ./... | grep -v '/gpu/gl33/gl$')
- run: go vet ./platform/sdl
- run: go run honnef.co/go/tools/cmd/staticcheck@latest $(go list ./... | grep -v '/gpu/gl33/gl$')
- run: go run ./tools/depcheck .
build:
strategy:
fail-fast: false
matrix:
include:
- { os: ubuntu-24.04, goos: linux, goarch: amd64 }
- { os: windows-2022, goos: windows, goarch: amd64 }
- { os: macos-15-intel, goos: darwin, goarch: amd64 }
- { os: macos-15, goos: darwin, goarch: arm64 }
runs-on: ${{ matrix.os }}
defaults:
run:
shell: bash
env:
CGO_ENABLED: "1"
steps:
- uses: actions/checkout@v4
- uses: actions/setup-go@v5
with:
go-version-file: go.mod
- name: linux packages
if: runner.os == 'Linux'
run: sudo apt-get update && sudo apt-get install -y $LINUX_PKGS
- name: msys2
if: runner.os == 'Windows'
id: msys2
uses: msys2/setup-msys2@v2
with:
msystem: UCRT64
update: false
install: mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-cmake mingw-w64-ucrt-x86_64-ninja
- name: mingw path
if: runner.os == 'Windows'
run: echo "${{ steps.msys2.outputs.msys2-location }}\ucrt64\bin" >> "$GITHUB_PATH"
- name: macos tools
if: runner.os == 'macOS'
run: brew list ninja >/dev/null 2>&1 || brew install ninja
- uses: actions/cache@v4
with:
path: .cache/native
key: native-${{ matrix.goos }}_${{ matrix.goarch }}-${{ hashFiles('third_party/sdl/version.txt', 'tools/bootstrap-native.sh') }}
- name: bootstrap native
run: bash tools/bootstrap-native.sh
- name: build
run: go build ./...
- name: test
run: go test ./...
- name: test without native backends
run: go test -tags aego_nonative $(go list ./... | grep -v -e '/platform/sdl$' -e '/gpu/gl33$' -e '/gpu/gl33/gl$')
- name: gl tests (offscreen, llvmpipe)
if: runner.os == 'Linux'
env:
SDL_VIDEODRIVER: offscreen
LIBGL_ALWAYS_SOFTWARE: "1"
GALLIUM_DRIVER: llvmpipe
run: go test -tags aego_gltest ./tests/gl/
- name: headless smoke
run: go run ./cmd/sandbox --demo headless --frames 600 --strict-allocs