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aego/app/docsview/material_override_workflow_test.go
sanspie a46347e2c6
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editor: add art studio and stage 12.5 workflows
2026-11-08 18:47:57 +03:00

93 lines
3.1 KiB
Go

//go:build aego_editor
package docsview
import (
"encoding/json"
"testing"
"aego/app/playground"
"aego/modules/render2d"
"aego/scene"
)
func TestMaterialOverrideTryChangesOnlyOneRealInstanceAndResets(t *testing.T) {
p, err := playground.New()
if err != nil {
t.Fatal(err)
}
e, ok := p.Docs().Get("engine.MaterialOverride")
if !ok || e.Demo == nil {
t.Fatal("MaterialOverride contract is absent")
}
code, err := p.TryCode(e.TryScript)
if err != nil {
t.Fatal(err)
}
a := newHeadless(t)
req, err := json.Marshal(map[string]any{"scene": e.Try, "select": e.TrySelect, "code": code, "prefabs": e.TryPrefabs, "artifacts": e.TryArtifacts})
if err != nil {
t.Fatal(err)
}
if r := a.Call("load", req); r.Error != "" {
t.Fatal(r.Error)
}
check := func(want float64, explicit bool) {
t.Helper()
if err := a.Step(12); err != nil {
t.Fatal(err)
}
sc := a.session.Controller().Scene()
target, reference := sc.Find(sc.Root(), "Flash instance"), sc.Find(sc.Root(), "Reference instance")
m1, err := render2d.NodeMaterial(sc, target)
if err != nil {
t.Fatal(err)
}
m2, err := render2d.NodeMaterial(sc, reference)
if err != nil || m1 != m2 {
t.Fatalf("both instances must use the same resolved material: %v", err)
}
value, err := render2d.GetMaterialParameter(sc, target, "Flash")
if err != nil || value.F != want {
t.Fatalf("actual target Flash=%v, want %v: %v", value.F, want, err)
}
b, err := render2d.GetMaterialParameter(sc, reference, "Flash")
if err != nil || b.F != 0 {
t.Fatalf("shared material/reference changed: %v, %v", b.F, err)
}
o, ok := scene.Get[render2d.MaterialOverride](sc, target)
if !ok || o.ExplicitFor(m1, "Flash") != explicit {
t.Fatalf("actual per-node override explicit=%v", explicit)
}
lanes, err := o.Lanes(m1)
param, found := m1.Shader().Schema.Param("Flash")
if err != nil || !found || param.Lane < 0 || param.Comp < 0 || param.Lane*4+param.Comp >= len(lanes) || lanes[param.Lane*4+param.Comp] != float32(want) {
t.Fatalf("shader lanes do not contain the instance value: %v", err)
}
r := a.Call("inspect", []byte(`{"component":"engine.MaterialOverride","fields":["engine.MaterialOverride.FlashValue","engine.MaterialOverride.FlashExplicit","engine.MaterialOverride.ReferenceFlash"]}`))
if r.Error != "" || r.Inspection == nil || r.Inspection.Observables["engine.MaterialOverride.FlashValue"] != want || r.Inspection.Observables["engine.MaterialOverride.FlashExplicit"] != explicit || r.Inspection.Observables["engine.MaterialOverride.ReferenceFlash"] != float64(0) {
t.Fatalf("actual material inspection: %+v", r)
}
}
check(0, false)
if r := a.Call("scriptEnabled", []byte(`{"script":"game.demo.SetFlash","enabled":true}`)); r.Error != "" {
t.Fatal(r.Error)
}
check(1, true)
if r := a.Call("undo", nil); r.Error != "" {
t.Fatal(r.Error)
}
check(0, false)
if r := a.Call("redo", nil); r.Error != "" {
t.Fatal(r.Error)
}
check(1, true)
if r := a.Call("reset", nil); r.Error != "" {
t.Fatal(r.Error)
}
check(0, false)
if messages := errorsOf(a); len(messages) != 0 {
t.Fatalf("MaterialOverride Try runtime errors: %v", messages)
}
}