Files
aego/app/edit/assets_context_gl_test.go
sanspie a46347e2c6
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editor: add art studio and stage 12.5 workflows
2026-11-08 18:47:57 +03:00

63 lines
1.7 KiB
Go

//go:build aego_gltest && linux && cgo && !aego_nonative
package edit
import (
"os"
"path/filepath"
"runtime"
"testing"
"aego/core/log"
"aego/editor/core/workspace"
"aego/platform/sdl"
)
// SDL events exercise the actual docked Assets grid, not an OS mouse device.
func TestAssetsEmptyGridContextMenuSDL(t *testing.T) {
runtime.LockOSThread()
defer runtime.UnlockOSThread()
t.Setenv("AEGO_LANG", "en")
t.Setenv("XDG_CONFIG_HOME", t.TempDir())
t.Setenv("XDG_DATA_HOME", t.TempDir())
p := newProject(t)
if err := os.MkdirAll(filepath.Join(p.Root, "assets", "only-folder"), 0755); err != nil {
t.Fatal(err)
}
s, err := Open(p, Config{Hidden: true, NoWatch: true, Width: 1280, Height: 900, Logger: log.Nop()})
if err != nil {
t.Fatal(err)
}
defer s.Close()
if !s.Step() {
t.Fatal("editor stopped during startup")
}
s.App.Workspace().Show(workspace.Assets)
s.App.AssetsPanel().SetFolder("assets")
for range 3 {
if !s.Step() {
t.Fatal("editor stopped before the Assets grid opened")
}
}
r, ok := s.App.Workspace().Tree.PanelRect(workspace.Assets)
if !ok || r.W < 260 {
t.Fatalf("Assets grid is not visible or wide enough: %+v", r)
}
ui := s.App.Context().UI
gridX := r.X + (r.W-ui.Theme.SplitterW)*0.28 + ui.Theme.SplitterW
// The first row contains one 96px-wide folder tile. Click the empty cell next to it.
x := gridX + 150
y := r.Y + ui.Theme.Padding + ui.Theme.RowHeight + ui.Theme.Spacing + 40
if ui.AnyPopup() {
t.Fatal("unexpected popup before the right click")
}
for i := range 3 {
if !sdl.TestRightPointerEvent(x, y, i) || !s.Step() {
t.Fatal("could not send the SDL right click")
}
}
if !ui.AnyPopup() {
t.Fatalf("empty grid cell at %.0f,%.0f did not open a context menu (panel %+v)", x, y, r)
}
}