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# Built-in effect drawings
These eight editable 32×32, eight-frame `.aeart` documents are the shared
native/web Asset Studio starters. They contain ordinary raster layers, named
palette colors, a playback tag, a pivot, and emission cels where appropriate.
`aego.effectTemplate` identifies the matching existing particle preset contract.
The files do not contain scripts, external resources, or a particle simulator.
The initial pixel artwork is original Aego sample data under the repository
license. It is generated using the **existing Go Art Core drawing operations**
and normal serializer. No separate pixel implementation is used by either UI.
To deliberately regenerate the checked-in files from their source artwork:
```sh
AEGO_GENERATE_EFFECT_TEMPLATES=1 go test -tags aego_generate_effects ./art \
-run '^TestGenerateEffectTemplates$' -count=1
```
The generator is excluded from normal builds and tests. Its stable starter
document IDs make the output reproducible. Creating a new user document gives
it a fresh document identity; the embedded source bytes are never edited.