Clips (.aeanim) and controllers (.aectrl) with importers, AnimationPlayer and Animator with crossfades, root motion and events on fixed steps, rewind support. Editor: Animation panel (dope sheet, curves, record, preview, trajectory), Animator panel, sprite sheet slicer and flipbooks, Programming workspace, export panel redesign. Motion 2D ledge climb. 11c: the component and Create palette.
20 lines
595 B
Plaintext
20 lines
595 B
Plaintext
controller version=1 {
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entry="Patrol"
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param "Chasing" kind=bool {}
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param "Die" kind=trigger {}
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state "Patrol" clip=asset("70a10000000000000000000000000004") {}
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state "Chase" clip=asset("70a10000000000000000000000000005") {}
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state "Die" clip=asset("70a10000000000000000000000000006") {}
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state "Gone" {}
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transition "any" to="Die" interrupt=true {
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cond "Die" {}
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}
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transition "Patrol" to="Chase" duration=0.15 {
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cond "Chasing" {}
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}
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transition "Chase" to="Patrol" duration=0.3 {
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cond "Chasing" op=eq value=false {}
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}
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transition "Die" to="Gone" exitTime=1 {}
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}
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