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{
"version": 1,
"componentID": "gameplay.Health",
"demoID": "gameplay.Health.starting-hit-points",
"documentID": "gameplay.Health",
"scene": "gameplay.Health/try",
"identity": "6a405cde1337a8ee6b4d84ea773b45d5e105f665e21afb226a1c0f9023a52b65",
"dependencies": ["ae900000000000000000000000000010"],
"editableFields": ["gameplay.Health.Max"],
"actions": [{
"id": "raise-starting-hit-points", "field": "gameplay.Health.Max", "value": 9,
"expected": [
{"observable": "gameplay.Health.Max", "equals": 9, "changes": true},
{"observable": "gameplay.Health.Current", "equals": 9, "changes": true}
]
}],
"reset": "reset",
"languages": {
"en": {"title": "Starting hit points", "description": "The dummy starts with five hit points; the running Health component initializes Current from Max.", "input": "Change Max from 5 to 9. Use A/D to approach and J to strike the dummy; its health bar shows damage. Reset restores the original five."},
"ru": {"title": "Начальный запас здоровья", "description": "Манекен начинает с пятью очками здоровья; работающий компонент Health устанавливает текущее значение по максимуму.", "input": "Измените Max с 5 на 9. Подойдите клавишами A/D и ударьте манекен клавишей J: полоска покажет урон. «Сброс» вернёт исходные пять."}
},
"environments": {"native": {"mode": "runtime"}, "chromium": {"mode": "runtime"}, "firefox": {"mode": "runtime"}}
}