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46 lines
1.4 KiB
Plaintext
46 lines
1.4 KiB
Plaintext
scene version=1 {
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node "d6200000000000000000000000000101" name="Attack" enabled=true layers=1 {
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transform { position=[-1.4, 0] rotation=0 scale=[1, 1] }
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component "engine.SpriteRenderer" version=1 {
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sprite=asset("ae900000000000000000000000000010")
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tint=#ef4444ff
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size=[1, 1.5]
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order=1
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}
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component "gameplay.Hitbox2D" version=1 {
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area=[-0.5, -0.75, 1, 1.5]
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damage=2
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team=1
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policy=oncePerActivation
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active=true
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}
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}
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node "d6200000000000000000000000000102" name="Target" enabled=true layers=1 {
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transform { position=[0, 0] rotation=0 scale=[1, 1] }
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component "engine.SpriteRenderer" version=1 {
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sprite=asset("ae900000000000000000000000000010")
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tint=#0dcc40ff
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size=[2.4, 2]
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}
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component "gameplay.Health" version=1 { max=10 team=0 invulnTime=0 }
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component "gameplay.Hurtbox2D" version=1 {
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area=[-1.2, -1, 2.4, 2]
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multiplier=0
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active=true
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}
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component "engine.Script" version=1 {
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script "game.demo.DamageIndicator" enabled=true {}
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}
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}
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node "d6200000000000000000000000000103" name="Camera" enabled=true layers=1 {
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transform { position=[0, 0] rotation=0 scale=[1, 1] }
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component "engine.Camera2D" version=1 {
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zoom=40
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clearColor=#111827ff
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scale=fitVirtual
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virtual=[960, 540]
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active=true
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}
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}
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}
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