Files
aego/modules/particles/res/docs/try/ParticleSystem2D.aescene
sanspie a46347e2c6
ci-platforms / darwin arm64 smoke (push) Skipped
ci / build (amd64, linux, ubuntu-24.04) (push) Failing after 12m19s
ci-platforms / darwin amd64 smoke (push) Skipped
ci-platforms / windows amd64 smoke (push) Skipped
github-native / gitea-pending (push) Skipped
github-native / darwin amd64 native (push) Skipped
github-native / linux amd64 native (push) Skipped
github-native / windows amd64 native (push) Skipped
github-native / darwin arm64 native (push) Skipped
github-native / gitea-result (push) Skipped
ci / checks (push) Failing after 23m57s
ci / release (push) Skipped
GitHub / windows amd64 native GitHub-hosted native CI: failure
GitHub / darwin arm64 native GitHub-hosted native CI: failure
GitHub / darwin amd64 native GitHub-hosted native CI: failure
GitHub / linux amd64 native GitHub-hosted native CI: success
editor: add art studio and stage 12.5 workflows
2026-11-08 18:47:57 +03:00

19 lines
860 B
Plaintext

scene version=1 {
node "e425663152e05c61736a734acd07063e" name="Particle emitter" enabled=true layers=1 {
transform { position=[0, 0] rotation=0 scale=[1, 1] }
component "particles.ParticleSystem2D" version=1 {
playOnStart=true loop=true duration=1 prewarm=2 seed=42
rate=0 maxParticles=20 shape=edge edgeA=[-2, 0] edgeB=[2, 0]
lifetime=[8, 8] speed=[0, 0] size=[0.25, 0.25]
gravity=[0, 0] color=#ff9639ff space=world
sprite=asset("ae900000000000000000000000000010")
material=asset("ae900000000000000000000000000c01")
order=2
}
}
node "aace0000000000000000000000000001" name="Camera" enabled=true layers=1 {
transform { position=[0, 0] rotation=0 scale=[1, 1] }
component "engine.Camera2D" version=1 { active=true zoom=76 viewport=[0, 0, 1, 1] mask=-1 clear=true clearColor=#17212fff }
}
}