ci-platforms / darwin arm64 smoke (push) Skipped
ci / build (amd64, linux, ubuntu-24.04) (push) Failing after 12m19s
ci-platforms / darwin amd64 smoke (push) Skipped
ci-platforms / windows amd64 smoke (push) Skipped
github-native / gitea-pending (push) Skipped
github-native / darwin amd64 native (push) Skipped
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ci / checks (push) Failing after 23m57s
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GitHub / windows amd64 native GitHub-hosted native CI: failure
GitHub / darwin arm64 native GitHub-hosted native CI: failure
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45 lines
1.0 KiB
Plaintext
45 lines
1.0 KiB
Plaintext
scene version=1 {
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node "d3300000000000000000000000000001" name="Ramp" enabled=true layers=1 {
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transform {
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position=[0, 0]
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rotation=0
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scale=[1, 1]
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}
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component "physics.Body2D" version=1 {
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type=static
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}
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component "physics.EdgeCollider2D" version=1 {
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points=[[-8, -2], [-3, 2], [3, 2.5], [8, 0]]
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friction=0.2
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}
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}
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node "d3300000000000000000000000000002" name="Ball" enabled=true layers=1 {
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transform {
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position=[-6, -4]
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rotation=0
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scale=[1, 1]
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}
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component "physics.Body2D" version=1 {
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type=dynamic
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}
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component "physics.CircleCollider2D" version=1 {
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radius=0.4
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restitution=0.3
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}
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}
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node "d3300000000000000000000000000003" name="Camera" enabled=true layers=1 {
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transform {
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position=[0, 0]
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rotation=0
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scale=[1, 1]
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}
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component "engine.Camera2D" version=1 {
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zoom=40
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clearColor=#111827ff
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scale=fitVirtual
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virtual=[960, 540]
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active=true
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}
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}
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}
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