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aego/modules/physics/res/docs/try/DistanceJoint2D.aescene
sanspie a46347e2c6
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editor: add art studio and stage 12.5 workflows
2026-11-08 18:47:57 +03:00

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scene version=1 {
node "d3400000000000000000000000000001" name="Anchor" enabled=true layers=1 {
transform { position=[-2, 0] rotation=0 scale=[1, 1] }
component "engine.SpriteRenderer" version=1 {
sprite=asset("ae900000000000000000000000000d00")
tint=#d1d5dbff
size=[0.4, 0.4]
order=1
}
component "physics.Body2D" version=1 { type=static }
component "physics.CircleCollider2D" version=1 { radius=0.2 isTrigger=true }
}
node "d3400000000000000000000000000002" name="Bob" enabled=true layers=1 {
transform { position=[2, 0] rotation=0 scale=[1, 1] }
component "engine.SpriteRenderer" version=1 {
sprite=asset("ae900000000000000000000000000d00")
tint=#38bdf8ff
size=[1.5, 1.5]
order=1
}
component "physics.Body2D" version=1 {
type=dynamic
gravityScale=0
fixedRotation=true
allowSleep=false
interpolate=false
}
component "physics.CircleCollider2D" version=1 { radius=0.75 }
component "physics.DistanceJoint2D" version=1 {
target=node("d3400000000000000000000000000001")
length=4
}
}
node "d3400000000000000000000000000003" name="Reference line" enabled=true layers=1 {
transform { position=[0, 0] rotation=0 scale=[1, 1] }
component "engine.SpriteRenderer" version=1 {
sprite=asset("ae900000000000000000000000000010")
tint=#4b5563ff
size=[4, 0.08]
}
}
node "d3400000000000000000000000000004" name="Camera" enabled=true layers=1 {
transform { position=[0, 0] rotation=0 scale=[1, 1] }
component "engine.Camera2D" version=1 {
zoom=40
clearColor=#111827ff
scale=fitVirtual
virtual=[960, 540]
active=true
}
}
}