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aego/modules/physics/res/docs/try/EdgeCollider2D.aescene

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scene version=1 {
node "d3300000000000000000000000000001" name="Ramp" enabled=true layers=1 {
transform {
position=[0, 0]
rotation=0
scale=[1, 1]
}
component "physics.Body2D" version=1 {
type=static
}
component "physics.EdgeCollider2D" version=1 {
points=[[-8, -2], [-3, 2], [3, 2.5], [8, 0]]
friction=0.2
}
}
node "d3300000000000000000000000000002" name="Ball" enabled=true layers=1 {
transform {
position=[-6, -4]
rotation=0
scale=[1, 1]
}
component "physics.Body2D" version=1 {
type=dynamic
}
component "physics.CircleCollider2D" version=1 {
radius=0.4
restitution=0.3
}
}
node "d3300000000000000000000000000003" name="Camera" enabled=true layers=1 {
transform {
position=[0, 0]
rotation=0
scale=[1, 1]
}
component "engine.Camera2D" version=1 {
zoom=40
clearColor=#111827ff
scale=fitVirtual
virtual=[960, 540]
active=true
}
}
}